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<blockquote data-quote="Voadam" data-source="post: 8285327" data-attributes="member: 2209"><p>I found Ravenloft modules a big mixed bag.</p><p></p><p><a href="https://www.drivethrurpg.com/product/17508/Howls-in-the-Night-2e?affiliate_id=17596" target="_blank">Howls in the Night</a> was great. I also really enjoyed running <a href="https://www.drivethrurpg.com/product/17493/RQ1-Night-of-the-Walking-Dead-2e?affiliate_id=17596" target="_blank">Night of the Walking Dead</a>, <a href="https://www.drivethrurpg.com/product/17490/RA3-Touch-of-Death-2e?affiliate_id=17596" target="_blank">Touch of Death</a>, <a href="https://www.drivethrurpg.com/product/17486/RA1-Feast-of-Goblyns-2e?affiliate_id=17596" target="_blank">Feast of Goblyns</a>, <a href="https://www.drivethrurpg.com/product/17487/RA2-Ship-of-Horror-2e?affiliate_id=17596" target="_blank">Ship of Horror</a>, <a href="https://www.drivethrurpg.com/product/17500/RM3-Web-of-Illusion-2e?affiliate_id=17596" target="_blank">Web of Illusion</a>, and a bunch from <a href="https://www.drivethrurpg.com/product/17489/RR2-Book-of-Crypts-2e?affiliate_id=17596" target="_blank">Book of Crypts</a>.</p><p></p><p>Ones where the PCs are railroaded into being turned into Flesh Golems, beheaded so they can be magically blackmailed as spirits to do stuff, retroactively murdered offscreen for a doppleganger betrayer scene can happen, and where all the PCs die and are turned into undead are not to my taste as a DM.</p><p></p><p>Also a bunch are just power manipulations that are against the general tone I like. Strahd's niece provoking a ghost to use its aging attack on her so she can jump from new vampire to ancient vampire status with 5 level drains per hit in 2e. Adding a bit to the nonmagical skilled fighter Falkovnia domain so that the whole army is alchemically powered by and evilly bound by ground up artefact Tomes of Darkness.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8285327, member: 2209"] I found Ravenloft modules a big mixed bag. [URL='https://www.drivethrurpg.com/product/17508/Howls-in-the-Night-2e?affiliate_id=17596']Howls in the Night[/URL] was great. I also really enjoyed running [URL='https://www.drivethrurpg.com/product/17493/RQ1-Night-of-the-Walking-Dead-2e?affiliate_id=17596']Night of the Walking Dead[/URL], [URL='https://www.drivethrurpg.com/product/17490/RA3-Touch-of-Death-2e?affiliate_id=17596']Touch of Death[/URL], [URL='https://www.drivethrurpg.com/product/17486/RA1-Feast-of-Goblyns-2e?affiliate_id=17596']Feast of Goblyns[/URL], [URL='https://www.drivethrurpg.com/product/17487/RA2-Ship-of-Horror-2e?affiliate_id=17596']Ship of Horror[/URL], [URL='https://www.drivethrurpg.com/product/17500/RM3-Web-of-Illusion-2e?affiliate_id=17596']Web of Illusion[/URL], and a bunch from [URL='https://www.drivethrurpg.com/product/17489/RR2-Book-of-Crypts-2e?affiliate_id=17596']Book of Crypts[/URL]. Ones where the PCs are railroaded into being turned into Flesh Golems, beheaded so they can be magically blackmailed as spirits to do stuff, retroactively murdered offscreen for a doppleganger betrayer scene can happen, and where all the PCs die and are turned into undead are not to my taste as a DM. Also a bunch are just power manipulations that are against the general tone I like. Strahd's niece provoking a ghost to use its aging attack on her so she can jump from new vampire to ancient vampire status with 5 level drains per hit in 2e. Adding a bit to the nonmagical skilled fighter Falkovnia domain so that the whole army is alchemically powered by and evilly bound by ground up artefact Tomes of Darkness. [/QUOTE]
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