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DMs Help ME Sorcerer Just Picked Contingency!
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<blockquote data-quote="jgsugden" data-source="post: 1420540" data-attributes="member: 2629"><p>If you're having trouble with contingency, maybe you should look elsewhere in the PHB for more guidance.</p><p></p><p>Contingency is one of two 'thinking' spells in the PHB. The other is magic mouth. Each spell is basically asked to 'decide' when the trigger criteria has been met. Although the two spells are worded differently, I tend to think of them both as operating in the same fashion. A DM may be wise to <strong>house rule</strong> that contingency follows the magic mouth trigger rules.</p><p></p><p>The triggering rules in magic mouth are a bit clearer, though they still leave open many of the questions we have for contingency. </p><p></p><p>Basically, they limit the trigger to visual or audible triggers and may not contain 'game terms' like level, hit dice, alignment or class. I personally expand this to also include vague state of mind concepts like 'hostile' or 'friendly'. I see no reason why the spell should understand what makes something hostile of friendly. In the end, my version makes most adjectives a no-no. This makes the spell easier to rule, but more limited in scope.</p><p></p><p>Magic mouth also limits triggers to a range of 15 feet per caster level, which I find to be a good rule for contingency. As written int he SRD, I do not see anything that technically prevents you from using contingency to see what happens on the far side of the world. "I want an arcane mark to appear on my hand if the Prince of Persia is attacked."</p></blockquote><p></p>
[QUOTE="jgsugden, post: 1420540, member: 2629"] If you're having trouble with contingency, maybe you should look elsewhere in the PHB for more guidance. Contingency is one of two 'thinking' spells in the PHB. The other is magic mouth. Each spell is basically asked to 'decide' when the trigger criteria has been met. Although the two spells are worded differently, I tend to think of them both as operating in the same fashion. A DM may be wise to [b]house rule[/b] that contingency follows the magic mouth trigger rules. The triggering rules in magic mouth are a bit clearer, though they still leave open many of the questions we have for contingency. Basically, they limit the trigger to visual or audible triggers and may not contain 'game terms' like level, hit dice, alignment or class. I personally expand this to also include vague state of mind concepts like 'hostile' or 'friendly'. I see no reason why the spell should understand what makes something hostile of friendly. In the end, my version makes most adjectives a no-no. This makes the spell easier to rule, but more limited in scope. Magic mouth also limits triggers to a range of 15 feet per caster level, which I find to be a good rule for contingency. As written int he SRD, I do not see anything that technically prevents you from using contingency to see what happens on the far side of the world. "I want an arcane mark to appear on my hand if the Prince of Persia is attacked." [/QUOTE]
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DMs Help ME Sorcerer Just Picked Contingency!
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