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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
DMs: How available do you make magic items? And what about the craft feats?
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<blockquote data-quote="sithramir" data-source="post: 923654" data-attributes="member: 12183"><p><strong>magic</strong></p><p></p><p>I don't get where you people see that magic items are so rare. Perhaps its because I play Forgotten Realms, but thats why they put a GP limit on towns. If you go to waterdeep people WILL sell the items for gold. Its happened once or twice in a novel. The unique part is that most people don't have 12000 gp's. Maybe this seems low to a lvl 12 character but compared to 95 percent of the population its an insane ammount of money so they are UNABLE to buy them. Perhaps you can say powerful items are rare., but finding +1 to +2 items in a big town is no problem. These are called "minor" enchantments. </p><p></p><p> If you ever read a novel where merchants and rich families have magic items its due to this nature of towns. If you can't "buy" it i'm sure you can pay a wizard to make you one. If you think a powerful wizard has enough gold and or wouldn't take just gold for an item you aren't in the mindset of a lot of powerful wizards. They need a continuous flow of gold for experiments of whatever. If you pay 12000 for an item they can make it for 6000. Thats 6000 gp profit which could supply a decent army for some time. </p><p></p><p> Those of you who say magic is super rare in your campaigns thats fine dont' get mad at me. I'm just saying thats how it is seen by me when I read Forgotten realms campaign and their novels and plus the obvious fact that wizards don't just make magic items and then suddenly lose them all to be found in dungeons and in treasure piles. </p><p></p><p> Just remember a wizard could spend 8 hours and enchant a +1 armor and make 500 gps profit doing it. I'm sure since there are large ammounts of mid level wizards who'd do this for a slight profit now and then. Then think about the fact that there have been wizards like that for 100's of years and the idea of there being basic minor magic items for sale makes sense. I understand saying something really powerful is very rare.</p></blockquote><p></p>
[QUOTE="sithramir, post: 923654, member: 12183"] [b]magic[/b] I don't get where you people see that magic items are so rare. Perhaps its because I play Forgotten Realms, but thats why they put a GP limit on towns. If you go to waterdeep people WILL sell the items for gold. Its happened once or twice in a novel. The unique part is that most people don't have 12000 gp's. Maybe this seems low to a lvl 12 character but compared to 95 percent of the population its an insane ammount of money so they are UNABLE to buy them. Perhaps you can say powerful items are rare., but finding +1 to +2 items in a big town is no problem. These are called "minor" enchantments. If you ever read a novel where merchants and rich families have magic items its due to this nature of towns. If you can't "buy" it i'm sure you can pay a wizard to make you one. If you think a powerful wizard has enough gold and or wouldn't take just gold for an item you aren't in the mindset of a lot of powerful wizards. They need a continuous flow of gold for experiments of whatever. If you pay 12000 for an item they can make it for 6000. Thats 6000 gp profit which could supply a decent army for some time. Those of you who say magic is super rare in your campaigns thats fine dont' get mad at me. I'm just saying thats how it is seen by me when I read Forgotten realms campaign and their novels and plus the obvious fact that wizards don't just make magic items and then suddenly lose them all to be found in dungeons and in treasure piles. Just remember a wizard could spend 8 hours and enchant a +1 armor and make 500 gps profit doing it. I'm sure since there are large ammounts of mid level wizards who'd do this for a slight profit now and then. Then think about the fact that there have been wizards like that for 100's of years and the idea of there being basic minor magic items for sale makes sense. I understand saying something really powerful is very rare. [/QUOTE]
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DMs: How available do you make magic items? And what about the craft feats?
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