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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
DMs: How available do you make magic items? And what about the craft feats?
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<blockquote data-quote="Sejs" data-source="post: 924789" data-attributes="member: 4910"><p>Well, no.. you just wouldn't sell a 5 million dollar painting in a small town unless there was something extraordinary going on (eg, idle billionaire retired there or something)</p><p></p><p> Yep, for the most part the demand for magic arms and armor amongst the general populace would be really low. You wouldn't sell it, because it wouldn't be -worth buying- to most people. But, something like say an <em>Orb of Storms</em> would be an absolute godsend for alot more people. Or even a lesser version that just has the Control Weather 1/day power without the Storm of Vengeance or skill bonus would be amazing. Can you imagine what a boon that would be to a farming community? You can just make it rain when you need it to rain, make it sunny when you need it, etc. All about who wold need what.</p><p></p><p></p><p> Again, I disagree on the crippling thing - they just wouldn't buy it. They don't need it. But I do agree with you on the regulation thing. People who have the money would want to keep it that way.</p><p></p><p></p><p>As for the socio-political aspect; varries from campaign to campaign. In a place like the Dales in FR, I could -easily- see arms and armor sales being really common. The safety of the Dales is built on the backs of it's militia men; and given how just about everyone and their mom wants control of that region, armed conflict is pretty common. However, in other places.. like say Cormyr or Sembia.. a place with strong central authority and a standing army headed and funded by a long standing nobility - I could see it being much more restictive.</p></blockquote><p></p>
[QUOTE="Sejs, post: 924789, member: 4910"] Well, no.. you just wouldn't sell a 5 million dollar painting in a small town unless there was something extraordinary going on (eg, idle billionaire retired there or something) Yep, for the most part the demand for magic arms and armor amongst the general populace would be really low. You wouldn't sell it, because it wouldn't be -worth buying- to most people. But, something like say an [i]Orb of Storms[/i] would be an absolute godsend for alot more people. Or even a lesser version that just has the Control Weather 1/day power without the Storm of Vengeance or skill bonus would be amazing. Can you imagine what a boon that would be to a farming community? You can just make it rain when you need it to rain, make it sunny when you need it, etc. All about who wold need what. Again, I disagree on the crippling thing - they just wouldn't buy it. They don't need it. But I do agree with you on the regulation thing. People who have the money would want to keep it that way. As for the socio-political aspect; varries from campaign to campaign. In a place like the Dales in FR, I could -easily- see arms and armor sales being really common. The safety of the Dales is built on the backs of it's militia men; and given how just about everyone and their mom wants control of that region, armed conflict is pretty common. However, in other places.. like say Cormyr or Sembia.. a place with strong central authority and a standing army headed and funded by a long standing nobility - I could see it being much more restictive. [/QUOTE]
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DMs: How available do you make magic items? And what about the craft feats?
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