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DMs: How Do You Clue Players In That...
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<blockquote data-quote="SkidAce" data-source="post: 5906429" data-attributes="member: 7706"><p>I kind of do this also. With a little flavor thrown in so they can pretend I didn't give it away*</p><p></p><p>If fighting a martial opponent, I can tell the fighter "You notice the skill and ease with which it parries and it's deadly strikes, looks way more skillfull than you expected. Or, "your blows by now would have killed 5 ogres, but it seems barely scratched".</p><p></p><p>Sometimes I bring in the wizard's expertise "Your arcane expertise reminds you that the Bumbling Bodkin Troll is in fact, magical and nearly impervious to harm, in fact, it appears your lightning bolt barely singed it."</p><p></p><p>Same with clerics and undead, rogues versus assassins etc. What ever fits. </p><p>Or I just make a general announcement , what ever fits the scenario.</p><p></p><p></p><p>*after all, maybe the "character" would have noticed...even if the player didn't.</p></blockquote><p></p>
[QUOTE="SkidAce, post: 5906429, member: 7706"] I kind of do this also. With a little flavor thrown in so they can pretend I didn't give it away* If fighting a martial opponent, I can tell the fighter "You notice the skill and ease with which it parries and it's deadly strikes, looks way more skillfull than you expected. Or, "your blows by now would have killed 5 ogres, but it seems barely scratched". Sometimes I bring in the wizard's expertise "Your arcane expertise reminds you that the Bumbling Bodkin Troll is in fact, magical and nearly impervious to harm, in fact, it appears your lightning bolt barely singed it." Same with clerics and undead, rogues versus assassins etc. What ever fits. Or I just make a general announcement , what ever fits the scenario. *after all, maybe the "character" would have noticed...even if the player didn't. [/QUOTE]
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