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DMs: How Do You Clue Players In That...
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<blockquote data-quote="Gold Roger" data-source="post: 5907826" data-attributes="member: 33904"><p>So, a few years back in a 3.5 my players investigated some ruins besides their intended path, despite some ominous "this is a bad idea" signs. There they ran into an entire tribe of athach (huge three armed mutant giants).</p><p></p><p>They where level 3 or maybe only 2.</p><p></p><p>I outright told them there's no such thing as fighting those things, instead we ran a series of free form skill checks (in a way, a skill challenge) to get away.</p><p></p><p>PC's sneaked, hid in holes to tiny for the monsters big hands, used some creative distractions and in the end the last stragglers not yet safe climbed over one of the beasts arms and body.</p><p></p><p>Everyone was battered and shaken, but none died, and the PC's had a place they might return to later (though sadly the campaign died before we got to that).</p><p></p><p>That way of doing things may not work for every group. But it worked out great for us. I'd use the same solution, should the need arise, again in a heartbeat.</p></blockquote><p></p>
[QUOTE="Gold Roger, post: 5907826, member: 33904"] So, a few years back in a 3.5 my players investigated some ruins besides their intended path, despite some ominous "this is a bad idea" signs. There they ran into an entire tribe of athach (huge three armed mutant giants). They where level 3 or maybe only 2. I outright told them there's no such thing as fighting those things, instead we ran a series of free form skill checks (in a way, a skill challenge) to get away. PC's sneaked, hid in holes to tiny for the monsters big hands, used some creative distractions and in the end the last stragglers not yet safe climbed over one of the beasts arms and body. Everyone was battered and shaken, but none died, and the PC's had a place they might return to later (though sadly the campaign died before we got to that). That way of doing things may not work for every group. But it worked out great for us. I'd use the same solution, should the need arise, again in a heartbeat. [/QUOTE]
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