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DMs, how do you fudge?
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<blockquote data-quote="Oofta" data-source="post: 8592988" data-attributes="member: 6801845"><p>I adjust monsters and encounters to fit the group all the time, up until initiative is rolled. At that point? I can't say I <em>never</em> change some stat but I can't remember when the last time was.</p><p></p><p>However, I do occasionally choose less than optimal tactics depending on the monster or if I'm trying to avoid a TPK. In very rare cases I'll not have that planned second wave come in, or just as likely have reinforcements show up. For example in a recent encounter I realized that the fire giant dreadnought was going to kill everyone if I continued using the shield charge attack (they had bunched up and the giant could charge through the group, rinse and repeat every turn), so I had the giant sit there and duke it out. It was a situation where escape would have been difficult at best, otherwise I might have simply let them bravely run away.</p><p></p><p>In other cases, if it makes sense reinforcements may come in or the BBEG may attempt to escape. Occasionally I'll ignore an ability that recharged. </p><p></p><p>It depends on the group and campaign of course. If the group is okay with a potential TPK it's kill or be killed.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8592988, member: 6801845"] I adjust monsters and encounters to fit the group all the time, up until initiative is rolled. At that point? I can't say I [I]never[/I] change some stat but I can't remember when the last time was. However, I do occasionally choose less than optimal tactics depending on the monster or if I'm trying to avoid a TPK. In very rare cases I'll not have that planned second wave come in, or just as likely have reinforcements show up. For example in a recent encounter I realized that the fire giant dreadnought was going to kill everyone if I continued using the shield charge attack (they had bunched up and the giant could charge through the group, rinse and repeat every turn), so I had the giant sit there and duke it out. It was a situation where escape would have been difficult at best, otherwise I might have simply let them bravely run away. In other cases, if it makes sense reinforcements may come in or the BBEG may attempt to escape. Occasionally I'll ignore an ability that recharged. It depends on the group and campaign of course. If the group is okay with a potential TPK it's kill or be killed. [/QUOTE]
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