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DMs, how do you fudge?
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<blockquote data-quote="bloodtide" data-source="post: 8593208" data-attributes="member: 6684958"><p>I don't "fudge" dice rolls. There is no need to.</p><p></p><p>When I roll dice as a DM I WANT an randomly rolled outcome, so I <strong>let the dice roll where they may</strong>.</p><p></p><p>Combat encounters are built with a set, predetermined outcome as part of the game play. It's never 100%, but it's often 99% likely to happen my way. Did the players blindly have their characters stumble into the most obvious capture trap ever that any five year old could have seen coming....yes. Could they maybe get out of it with teamwork and determination...yes. Are they going to fumble around, play on their phones, not work together and get their characters caught....big yes.</p><p></p><p>If I wish something to happen or not happen, I won't be rolling any dice for that: whatever I wish on a whim happens or not.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 8593208, member: 6684958"] I don't "fudge" dice rolls. There is no need to. When I roll dice as a DM I WANT an randomly rolled outcome, so I [B]let the dice roll where they may[/B]. Combat encounters are built with a set, predetermined outcome as part of the game play. It's never 100%, but it's often 99% likely to happen my way. Did the players blindly have their characters stumble into the most obvious capture trap ever that any five year old could have seen coming....yes. Could they maybe get out of it with teamwork and determination...yes. Are they going to fumble around, play on their phones, not work together and get their characters caught....big yes. If I wish something to happen or not happen, I won't be rolling any dice for that: whatever I wish on a whim happens or not. [/QUOTE]
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