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DMs, how do you fudge?
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<blockquote data-quote="Blue" data-source="post: 8593419" data-attributes="member: 20564"><p>Nope, not in the slightest. I'm for them losing fights occasionally. I actually brought that up in an earlier post in this thread.</p><p></p><p>I was addressing your claim "I don't "fudge" dice rolls. There is no need to. ... Combat encounters are built with a set, predetermined outcome as part of the game play. It's never 100%, but it's often 99% likely to happen my way."</p><p></p><p>Unless you always lowball and expect players to win, mathematically there is no chance to get anywhere near that success rate.</p><p></p><p>And that I think it the difference in play - there is uncertainty in combat, and with only a couple of dozen d20 rolls per combat - not nearly enough to expect statistical average all the time - we absolutely will get combat that swing far one way or the other.</p><p></p><p>So if you don't fudge because you don't need to because you get what you are expecting 99% of the time. But math says that you <em>don't</em> actually get what you expect with near that certainty.</p></blockquote><p></p>
[QUOTE="Blue, post: 8593419, member: 20564"] Nope, not in the slightest. I'm for them losing fights occasionally. I actually brought that up in an earlier post in this thread. I was addressing your claim "I don't "fudge" dice rolls. There is no need to. ... Combat encounters are built with a set, predetermined outcome as part of the game play. It's never 100%, but it's often 99% likely to happen my way." Unless you always lowball and expect players to win, mathematically there is no chance to get anywhere near that success rate. And that I think it the difference in play - there is uncertainty in combat, and with only a couple of dozen d20 rolls per combat - not nearly enough to expect statistical average all the time - we absolutely will get combat that swing far one way or the other. So if you don't fudge because you don't need to because you get what you are expecting 99% of the time. But math says that you [I]don't[/I] actually get what you expect with near that certainty. [/QUOTE]
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DMs, how do you fudge?
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