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General Tabletop Discussion
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DMs, how do you fudge?
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<blockquote data-quote="Crimson Longinus" data-source="post: 8593708" data-attributes="member: 7025508"><p>Well, the thread was nice for couple of pages before accusations about dishonesty and lies started... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite11" alt=":rolleyes:" title="Roll eyes :rolleyes:" loading="lazy" data-shortname=":rolleyes:" /></p><p></p><p>I tend to not fudge. I'm pretty sure haven't done so once during the current campaign I'm running. But I don't consider it an inherently bad thing. Games are imperfect, and if you need to occasionally kick the engine to get the results you want, so be it. Though if you find yourself doing so often, it might be an indication that the system simply is not suited for your purposes.</p><p></p><p>And the reason why I'm not fudging is simply my own enjoyment as a GM. If the GM so desires, they can pretty much always force the things to go the way they want, and usually even do it so that the players don't notice. But as a GM, I find that boring. I want to be on the edge of my seat too, not knowing what's going to happen. So it's for my benefit, the players wouldn't know either way, and would be unlikely to care.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8593708, member: 7025508"] Well, the thread was nice for couple of pages before accusations about dishonesty and lies started... :rolleyes: I tend to not fudge. I'm pretty sure haven't done so once during the current campaign I'm running. But I don't consider it an inherently bad thing. Games are imperfect, and if you need to occasionally kick the engine to get the results you want, so be it. Though if you find yourself doing so often, it might be an indication that the system simply is not suited for your purposes. And the reason why I'm not fudging is simply my own enjoyment as a GM. If the GM so desires, they can pretty much always force the things to go the way they want, and usually even do it so that the players don't notice. But as a GM, I find that boring. I want to be on the edge of my seat too, not knowing what's going to happen. So it's for my benefit, the players wouldn't know either way, and would be unlikely to care. [/QUOTE]
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