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DMs, how do you fudge?
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<blockquote data-quote="Burnside" data-source="post: 8593863" data-attributes="member: 6910340"><p>To be used very sparingly and with restraint, basically under two conditions:</p><p></p><p>- I screwed something up technically, like not noticing monster was supposed to have legendary action X or resistance X until mid-way through combat encounter. In that case, monster may suddenly get some extra HP to compensate for my mistake</p><p></p><p>- Session is going too long and needs to end (especially for one-shots). Monsters may get their hit points shaved.</p><p></p><p>Since most monsters are presented as having a range of hit points, arguably this is fine anyway. But on rare occasions for the reasons noted above, monster HP can be a little fluid. Probably happens once or twice a year.</p></blockquote><p></p>
[QUOTE="Burnside, post: 8593863, member: 6910340"] To be used very sparingly and with restraint, basically under two conditions: - I screwed something up technically, like not noticing monster was supposed to have legendary action X or resistance X until mid-way through combat encounter. In that case, monster may suddenly get some extra HP to compensate for my mistake - Session is going too long and needs to end (especially for one-shots). Monsters may get their hit points shaved. Since most monsters are presented as having a range of hit points, arguably this is fine anyway. But on rare occasions for the reasons noted above, monster HP can be a little fluid. Probably happens once or twice a year. [/QUOTE]
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