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General Tabletop Discussion
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DMs: How Do You Handle Metagaming?
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<blockquote data-quote="Mishihari Lord" data-source="post: 6424521" data-attributes="member: 128"><p>In general I dislike metagame. Setting expectations before play "please try to act according to your PC's knowledge" seems to avoid most problems. Roughly half of the monsters I use are custom, which helps. Some knowledge is going to be common, and a lot is available via lore check, and even more is available if the PCs have a chance to stop and scout the monster and actually do it.</p><p></p><p>All this said, I want to let the players play. Jumping into a sphere of annihilation because your PC didn't know what it was isn't fun. Neither is losing an easy fight because of knowledge that should be common. In the latter case I will give increasingly obvious clues as to what the PCs should be doing.</p><p></p><p>Differing from other posters above, I don't mind counting squares. Since a wizard's life depends on placing spell effects where he wants them, I expect he's put in a lot of practice in correct placement. I don't mind intra-round player conferences either, since they seem to add to everyone's fun.</p></blockquote><p></p>
[QUOTE="Mishihari Lord, post: 6424521, member: 128"] In general I dislike metagame. Setting expectations before play "please try to act according to your PC's knowledge" seems to avoid most problems. Roughly half of the monsters I use are custom, which helps. Some knowledge is going to be common, and a lot is available via lore check, and even more is available if the PCs have a chance to stop and scout the monster and actually do it. All this said, I want to let the players play. Jumping into a sphere of annihilation because your PC didn't know what it was isn't fun. Neither is losing an easy fight because of knowledge that should be common. In the latter case I will give increasingly obvious clues as to what the PCs should be doing. Differing from other posters above, I don't mind counting squares. Since a wizard's life depends on placing spell effects where he wants them, I expect he's put in a lot of practice in correct placement. I don't mind intra-round player conferences either, since they seem to add to everyone's fun. [/QUOTE]
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DMs: How Do You Handle Metagaming?
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