Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
DMs: How Do You Handle Metagaming?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Greg K" data-source="post: 6425054" data-attributes="member: 5038"><p>In my D&D campaigns, I have a variety of tactics including </p><p>a. The addition of the skills: Culture (Specific) Lore, Celestial Lore, Demon/Devil Lore, Dragon Lore, Fey Lore, Spirit Lore (Ghosts, ancestral spirits, elementals, shaman totems, familiars, etc.), Undead Lore</p><p>b. Altering the monster</p><p></p><p>Culture Lore: The character knows about a specific culture. Culture can also include humanoid creatures (e.g., centaurs, kobolds, giants, lizard men, orcs), but depending upon the campaign, this might require a specific regional group. Among the knowledge included are legends and monsters of the area. Characters do not have to roll for common knowledge about their culture and have advantage on other knowledge rolls about their culture. The farther one gets from their homeland, the DCs to know something may be higher than for a character from another region and/or the character might have disadvantage. Depending on the situation, some things might be impossible for some characters to know while not for another someone of another culture</p><p></p><p>Proficiency in a Monster Type specific Lores provide a more broader general knowledge about = a given creature type. In some instances the skill will not provide the detailed knowledge of a specific creature as that possessed by locals living near the creature. Other times, the locals might have some wrong information while the person trained in the monster lore will have the correct information.</p><p></p><p>In addition to the use of skills, the creature might be changed from the MM description. The troll in one culture might simply a bigger tougher version of an ogre with a different appearance (think Shadowrun troll). The creature has no flame vulnerability, but local legend might say the creature is more vulnerable, because someone damaged the creature with fire allowing providing the person the opportunity to escape.</p></blockquote><p></p>
[QUOTE="Greg K, post: 6425054, member: 5038"] In my D&D campaigns, I have a variety of tactics including a. The addition of the skills: Culture (Specific) Lore, Celestial Lore, Demon/Devil Lore, Dragon Lore, Fey Lore, Spirit Lore (Ghosts, ancestral spirits, elementals, shaman totems, familiars, etc.), Undead Lore b. Altering the monster Culture Lore: The character knows about a specific culture. Culture can also include humanoid creatures (e.g., centaurs, kobolds, giants, lizard men, orcs), but depending upon the campaign, this might require a specific regional group. Among the knowledge included are legends and monsters of the area. Characters do not have to roll for common knowledge about their culture and have advantage on other knowledge rolls about their culture. The farther one gets from their homeland, the DCs to know something may be higher than for a character from another region and/or the character might have disadvantage. Depending on the situation, some things might be impossible for some characters to know while not for another someone of another culture Proficiency in a Monster Type specific Lores provide a more broader general knowledge about = a given creature type. In some instances the skill will not provide the detailed knowledge of a specific creature as that possessed by locals living near the creature. Other times, the locals might have some wrong information while the person trained in the monster lore will have the correct information. In addition to the use of skills, the creature might be changed from the MM description. The troll in one culture might simply a bigger tougher version of an ogre with a different appearance (think Shadowrun troll). The creature has no flame vulnerability, but local legend might say the creature is more vulnerable, because someone damaged the creature with fire allowing providing the person the opportunity to escape. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
DMs: How Do You Handle Metagaming?
Top