Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
DMs: How do you handle purely combat-focused groups?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celtavian" data-source="post: 6468377" data-attributes="member: 5834"><p>What do you even mean by a sandbox experience? Constant tactical combat is not a sandbox experience. Absent role-playing, you're not doing much but shifting numbers. Plenty of video games accomplish that aspect of the game fine.</p><p></p><p>I weave a tale better than any video game I've yet played. My players tend to agree. I've made players fight at the table over imaginary women. I've made a player a nearly leap across the table and physically attack me in anger while playing character. I've made players love their characters. It is not at all because of tactical combat, but because I made them feel like heroes in an epic tale with all the tools available in D&D, role-playing was a major aspect.</p><p></p><p>How you could have fun playing a king or a knight without the story elements that make those titles mean something is beyond me. I don't see the fun in it. </p><p></p><p>To each his own. I would grow weary of "sandbox" combat. I must have role-playing elements to feel like I'm playing a real character rather than a set of numbers. Do you even bother naming your character? Or do you choose names like video game players choose since it doesn't matter? Your character says "DaveDash17" or "Screwthemallhard4" like I see in many fantasy video games. I'm assuming you don't even bother with a background of any kind? If your group is happy doing that, I guess who can complain. Sounds boring as all hell though. I can't even imagine what your gaming stories are like. Must be all about lucky dice rolls. Most of ours are amusing role-playing anecdotes.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6468377, member: 5834"] What do you even mean by a sandbox experience? Constant tactical combat is not a sandbox experience. Absent role-playing, you're not doing much but shifting numbers. Plenty of video games accomplish that aspect of the game fine. I weave a tale better than any video game I've yet played. My players tend to agree. I've made players fight at the table over imaginary women. I've made a player a nearly leap across the table and physically attack me in anger while playing character. I've made players love their characters. It is not at all because of tactical combat, but because I made them feel like heroes in an epic tale with all the tools available in D&D, role-playing was a major aspect. How you could have fun playing a king or a knight without the story elements that make those titles mean something is beyond me. I don't see the fun in it. To each his own. I would grow weary of "sandbox" combat. I must have role-playing elements to feel like I'm playing a real character rather than a set of numbers. Do you even bother naming your character? Or do you choose names like video game players choose since it doesn't matter? Your character says "DaveDash17" or "Screwthemallhard4" like I see in many fantasy video games. I'm assuming you don't even bother with a background of any kind? If your group is happy doing that, I guess who can complain. Sounds boring as all hell though. I can't even imagine what your gaming stories are like. Must be all about lucky dice rolls. Most of ours are amusing role-playing anecdotes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
DMs: How do you handle purely combat-focused groups?
Top