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General Tabletop Discussion
*Dungeons & Dragons
DMs: How do you handle purely combat-focused groups?
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<blockquote data-quote="DaveDash" data-source="post: 6469536" data-attributes="member: 6786202"><p>It's not just the story, it's the immersion factor. I personally find hard to get immersed in a game with Bob sitting across from you snacking on nachos, and I feel stupid role playing in such a scenario. I'd rather play D&D like a exploration sandbox game combined with a tactical war game in that type of scenario.</p><p></p><p>It's also funny, because our group is pretty anal about resource management in D&D. I've got some pretty serious spreadsheets created up for D&D that track *everything*. Different tastes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>My <strong>main</strong> point is anyway, that I strongly oppose any in game manipulation to try and get your players to play the way you [generalised] enjoy. Different strokes for different people. Just have a mature out of game chat about it. There isn't any right or wrong way to play D&D. You need to consider that some people just <u><strong>don't enjoy role playing</strong></u>. No amount of spicing up NPCs or forcing their characters to talk will ever change that.</p></blockquote><p></p>
[QUOTE="DaveDash, post: 6469536, member: 6786202"] It's not just the story, it's the immersion factor. I personally find hard to get immersed in a game with Bob sitting across from you snacking on nachos, and I feel stupid role playing in such a scenario. I'd rather play D&D like a exploration sandbox game combined with a tactical war game in that type of scenario. It's also funny, because our group is pretty anal about resource management in D&D. I've got some pretty serious spreadsheets created up for D&D that track *everything*. Different tastes. :) My [B]main[/B] point is anyway, that I strongly oppose any in game manipulation to try and get your players to play the way you [generalised] enjoy. Different strokes for different people. Just have a mature out of game chat about it. There isn't any right or wrong way to play D&D. You need to consider that some people just [U][B]don't enjoy role playing[/B][/U]. No amount of spicing up NPCs or forcing their characters to talk will ever change that. [/QUOTE]
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DMs: How do you handle purely combat-focused groups?
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