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General Tabletop Discussion
*Dungeons & Dragons
DMs, how do you handle 'split party' situations?
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<blockquote data-quote="loverdrive" data-source="post: 9734099" data-attributes="member: 7027139"><p>Most people do, and I think it's a big reason people at large aren't fond of splitting the party.</p><p></p><p>At least to me, a longer break means that I can just disengage from the game completely, recharge and then return invigorated, but if I have to actively pay attention it's draining, and when spotlight is finally returned I both didn't do anything fun and didn't get any rest. It's also even more annoying from the other side, when you are playing and GM keeps constantly getting distracted, so you can't get anything done. I think it's preferable to play a scene to its logical conclusion, then ask the group "okay, what are you going to do next?" for sort of "downtime" actions that will be done when the spotlight returns back.</p><p></p><p>As a game master the big plus is that now you don't have to worry about players needing to go to the bathroom, or call their partners, or go buy to the store soda, or whatever in the thick of the action -- them bastards had enough time beforehand!</p></blockquote><p></p>
[QUOTE="loverdrive, post: 9734099, member: 7027139"] Most people do, and I think it's a big reason people at large aren't fond of splitting the party. At least to me, a longer break means that I can just disengage from the game completely, recharge and then return invigorated, but if I have to actively pay attention it's draining, and when spotlight is finally returned I both didn't do anything fun and didn't get any rest. It's also even more annoying from the other side, when you are playing and GM keeps constantly getting distracted, so you can't get anything done. I think it's preferable to play a scene to its logical conclusion, then ask the group "okay, what are you going to do next?" for sort of "downtime" actions that will be done when the spotlight returns back. As a game master the big plus is that now you don't have to worry about players needing to go to the bathroom, or call their partners, or go buy to the store soda, or whatever in the thick of the action -- them bastards had enough time beforehand! [/QUOTE]
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Community
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DMs, how do you handle 'split party' situations?
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