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General Tabletop Discussion
*TTRPGs General
DMs: How Do You Handle Your City Streets?
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<blockquote data-quote="Hand of Evil" data-source="post: 34814" data-attributes="member: 371"><p>I do blocks and then wards, each ward holds so many blocks. </p><p></p><p>Wards are broke down into things like...</p><p></p><p>Gate - where most traffic enters and exits the city, you find a number of inns, tarvens, stables and such in this area.</p><p></p><p>Docks - River, lake, or sea. Warehouses, bars, whore houses, and homes of dock workers. Most times will have the shader and poorer parts of town.</p><p></p><p>Merchant - the area between the docks and gate. Side to the docks poorer and becomes richer as it moves away from that area. This is the middle class area of a city.</p><p></p><p>Noble - Big homes, the very rich and the very powerful. You also find very large churches in this area. </p><p></p><p>Industry - tanners, smithies, ironworks, and such. Large factories surrounded by the homes of the workers. lower middle class. </p><p></p><p>Goverment - this is where the business of the city gets down.</p><p></p><p>></p><p></p><p>Each ward has a lot in common, taverns, bakers, candle makers, butchers, markets. It is that the quality of the goods in each ward is different. </p><p></p><p>></p><p>I normally just draw out a map or use one from the net (cc2 format).</p><p></p><p>If the city is the home base of my players I have them create NPC and locations that they know and tell me where they are.</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 34814, member: 371"] I do blocks and then wards, each ward holds so many blocks. Wards are broke down into things like... Gate - where most traffic enters and exits the city, you find a number of inns, tarvens, stables and such in this area. Docks - River, lake, or sea. Warehouses, bars, whore houses, and homes of dock workers. Most times will have the shader and poorer parts of town. Merchant - the area between the docks and gate. Side to the docks poorer and becomes richer as it moves away from that area. This is the middle class area of a city. Noble - Big homes, the very rich and the very powerful. You also find very large churches in this area. Industry - tanners, smithies, ironworks, and such. Large factories surrounded by the homes of the workers. lower middle class. Goverment - this is where the business of the city gets down. > Each ward has a lot in common, taverns, bakers, candle makers, butchers, markets. It is that the quality of the goods in each ward is different. > I normally just draw out a map or use one from the net (cc2 format). If the city is the home base of my players I have them create NPC and locations that they know and tell me where they are. [/QUOTE]
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