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General Tabletop Discussion
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DMs - How do you treat Healing Word?
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<blockquote data-quote="pming" data-source="post: 7427422" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>To the OP...I've never had a problem with HW either. Usually if the PC's are at the point where they are using HW, a better tactic is "Run away!". The strong guy with the light armor (or maybe medium) will try and grab any downed PC near them...unless that downed PC happens to be a hulking fighter/cleric/ranger/barbarian wearing heavy armor. If you are wearing heavy armor (and maybe even medium), and you drop in combat...you better hope your party wins. If they don't, then they're either all dead, or the left your 500lb of meat, metal and gear laying there on the floor where you fell. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>In other words...HW in my game is used for "Ok, I'll HW you and you RUN. Got it?". Anyone trying to use HW in combat to somehow "turn the tide of battle" is either dreaming, or hoping the Dice Gods bless them with 20's and max damages for the next few rounds.</p><p></p><p>(...and yeah, the later DOES happen; twice in our 5e gaming record...down to one PC after HW'ed up to 1hp...all along...everyone else down the next round...and that single PC, with *1* hp crits two or three times out of 4 or 5 attacks, doesn't get hit, and takes out the horrible monster; thus, saving the entire party. F'ing heroic if you ask me!)</p><p></p><p>^_^</p><p></p><p>Paul L. Ming (a "Killer DM", apparently, and proud of it!)</p></blockquote><p></p>
[QUOTE="pming, post: 7427422, member: 45197"] Hiya! To the OP...I've never had a problem with HW either. Usually if the PC's are at the point where they are using HW, a better tactic is "Run away!". The strong guy with the light armor (or maybe medium) will try and grab any downed PC near them...unless that downed PC happens to be a hulking fighter/cleric/ranger/barbarian wearing heavy armor. If you are wearing heavy armor (and maybe even medium), and you drop in combat...you better hope your party wins. If they don't, then they're either all dead, or the left your 500lb of meat, metal and gear laying there on the floor where you fell. ;) In other words...HW in my game is used for "Ok, I'll HW you and you RUN. Got it?". Anyone trying to use HW in combat to somehow "turn the tide of battle" is either dreaming, or hoping the Dice Gods bless them with 20's and max damages for the next few rounds. (...and yeah, the later DOES happen; twice in our 5e gaming record...down to one PC after HW'ed up to 1hp...all along...everyone else down the next round...and that single PC, with *1* hp crits two or three times out of 4 or 5 attacks, doesn't get hit, and takes out the horrible monster; thus, saving the entire party. F'ing heroic if you ask me!) ^_^ Paul L. Ming (a "Killer DM", apparently, and proud of it!) [/QUOTE]
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DMs - How do you treat Healing Word?
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