Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
DM's - how much preparation time?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="der_kluge" data-source="post: 1356147" data-attributes="member: 945"><p>Given the recent threads about DM's packing up their bags and leaving, I'm curious to know how much time, between sessions, does the average DM here spend preparing for the next game? And where the majority of that time is spent.</p><p></p><p>Myself, I spend a lot of time. We game every other week, and I probably put in 2-3 hours per day, and more time on weekends. So, after a two week period, I probably will have put in easily 40 hours worth of work (in that thread I said 80, but that would be ridiculously high), but 40 hours (20 hours per week) sounds about right for me.</p><p></p><p>But, that number should go down once I start running from a purchased module I have that will be coming up.</p><p></p><p>The process for me is as follows: I spend a couple of days just *thinking* about the plot. My campaign relies a lot on history, and certain events and figures moving about at various times. So, I have to ensure that the timelines are all accurate, and the motivations for all those involved are reasonable. Then, I draw up a map. This is probably where I spend the greatest amount of time. I use Dungeon Crafter (love it) and end up tweaking the map just so, and getting it just like I want it. The architecture has to make sense, and I try to make it interesting, as opposed to just stacks of rooms after rooms with nonsensical hallways, etc. </p><p>Lastly, I populate it with monsters, and treasure (if applicable). My campaign is fairly combat-heavy (intentionally, since most of the players aren't big role-players), so this pattern seems to work ok.</p><p></p><p>I'm gonna have to cut that number back though, since it pretty much consumes every evening and large chunks of my weekend.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 1356147, member: 945"] Given the recent threads about DM's packing up their bags and leaving, I'm curious to know how much time, between sessions, does the average DM here spend preparing for the next game? And where the majority of that time is spent. Myself, I spend a lot of time. We game every other week, and I probably put in 2-3 hours per day, and more time on weekends. So, after a two week period, I probably will have put in easily 40 hours worth of work (in that thread I said 80, but that would be ridiculously high), but 40 hours (20 hours per week) sounds about right for me. But, that number should go down once I start running from a purchased module I have that will be coming up. The process for me is as follows: I spend a couple of days just *thinking* about the plot. My campaign relies a lot on history, and certain events and figures moving about at various times. So, I have to ensure that the timelines are all accurate, and the motivations for all those involved are reasonable. Then, I draw up a map. This is probably where I spend the greatest amount of time. I use Dungeon Crafter (love it) and end up tweaking the map just so, and getting it just like I want it. The architecture has to make sense, and I try to make it interesting, as opposed to just stacks of rooms after rooms with nonsensical hallways, etc. Lastly, I populate it with monsters, and treasure (if applicable). My campaign is fairly combat-heavy (intentionally, since most of the players aren't big role-players), so this pattern seems to work ok. I'm gonna have to cut that number back though, since it pretty much consumes every evening and large chunks of my weekend. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
DM's - how much preparation time?
Top