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DM's: How transparent are you with game mechanics "in world?"
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<blockquote data-quote="Charlaquin" data-source="post: 8391359" data-attributes="member: 6779196"><p>Sounds like a player who would prefer a game like 3.Xe or Pathfinder 1e, where the monsters follow the exact same rules as the PCs. In 5e, monsters often have abilities that PCs don’t have access to, such as Multiattack. Generally I would answer this player by saying “Rest assured, this monster has an ability that’s allowing them to do this. Your character might not necessarily be familiar with this ability, but if you would like to you’re welcome to describe what you want to learn about the monster and how your character tries to learn it, and I will resolve that action as I would any other.”</p><p></p><p>That all said, I also subscribe to a philosophy that public information should be public. I’ve never had a player ask to know exactly what damage dice I rolled or anything like that, but if they did I would happily tell them. I also always tell players the DCs of their checks and the ACs of their targets.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8391359, member: 6779196"] Sounds like a player who would prefer a game like 3.Xe or Pathfinder 1e, where the monsters follow the exact same rules as the PCs. In 5e, monsters often have abilities that PCs don’t have access to, such as Multiattack. Generally I would answer this player by saying “Rest assured, this monster has an ability that’s allowing them to do this. Your character might not necessarily be familiar with this ability, but if you would like to you’re welcome to describe what you want to learn about the monster and how your character tries to learn it, and I will resolve that action as I would any other.” That all said, I also subscribe to a philosophy that public information should be public. I’ve never had a player ask to know exactly what damage dice I rolled or anything like that, but if they did I would happily tell them. I also always tell players the DCs of their checks and the ACs of their targets. [/QUOTE]
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