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General Tabletop Discussion
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DM's: How transparent are you with game mechanics "in world?"
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<blockquote data-quote="Chaosmancer" data-source="post: 8391705" data-attributes="member: 6801228"><p>Honestly? Things like the enemy casting spells I just tell players. Sometimes I dress it up in flowery language, other times I just state the spell, but in general for me the PCs know what is going on. For example, I likely would have done this instead of your opening post.</p><p></p><p>DM: <em>"The bandit archer stands up from behind the barrel. He points his finger directly at <PC-1> and says 'The eyes of the Hunter are upon you!'. You feel a tingling sensation as a stylized eye forms over your chest. The bandit draws back his bow and fires." </em>probably add a <em>"the eye burns and sears into you as the arrow strikes" </em>to make clear the connection</p><p></p><p>Do they know exactly what the spell is? Not from this, and if they ask I'll probably tell them, because it being secret information doesn't add anything. </p><p></p><p>And actually, that is a good rule of thumb for me. If "What did he just DO?!" is a plot element, I'm more likely to keep it secret. If it is just a standard enemy ability that I dressed up for better storytelling, I'll pull aside the curtain and let them, know.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8391705, member: 6801228"] Honestly? Things like the enemy casting spells I just tell players. Sometimes I dress it up in flowery language, other times I just state the spell, but in general for me the PCs know what is going on. For example, I likely would have done this instead of your opening post. DM: [I]"The bandit archer stands up from behind the barrel. He points his finger directly at <PC-1> and says 'The eyes of the Hunter are upon you!'. You feel a tingling sensation as a stylized eye forms over your chest. The bandit draws back his bow and fires." [/I]probably add a [I]"the eye burns and sears into you as the arrow strikes" [/I]to make clear the connection[I][/I] Do they know exactly what the spell is? Not from this, and if they ask I'll probably tell them, because it being secret information doesn't add anything. And actually, that is a good rule of thumb for me. If "What did he just DO?!" is a plot element, I'm more likely to keep it secret. If it is just a standard enemy ability that I dressed up for better storytelling, I'll pull aside the curtain and let them, know. [/QUOTE]
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