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General Tabletop Discussion
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DM's: How transparent are you with game mechanics "in world?"
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<blockquote data-quote="Blue" data-source="post: 8392056" data-attributes="member: 20564"><p>I give the players all the knowledge their characters could notice. That includes if part of the damage was elemental or not and the like. That does not mean the source of all damage.</p><p></p><p>I am also clear that NPCs and foes need not be built the same way as PCs, so things such as number of rolls isn't something that they can safely interpret.</p><p></p><p>As a side note, casting with verbal components like Hunter's Mark is noticeable as casting a spell. Period. (Implicit in the PHB, explicit in Xanathar's pg 85). So nto identifying the spell being cast isn't just not describing, it's the DM cheating. (Yes, the DM <em>can</em> cheat, such as being inconsistant in their application of rules. It's just that they are given permission to do so. But a DM abusing cheating is still bad.)</p><p></p><p>I roll the d20s for rolls the characters know about in front of my players, because while I will usually narrate like "the ogre does a off-balance blow but the force behind it is so great that even the glance hurt", seeing that I rolled a 7 and it still hit above their AC really is what brings that home.</p></blockquote><p></p>
[QUOTE="Blue, post: 8392056, member: 20564"] I give the players all the knowledge their characters could notice. That includes if part of the damage was elemental or not and the like. That does not mean the source of all damage. I am also clear that NPCs and foes need not be built the same way as PCs, so things such as number of rolls isn't something that they can safely interpret. As a side note, casting with verbal components like Hunter's Mark is noticeable as casting a spell. Period. (Implicit in the PHB, explicit in Xanathar's pg 85). So nto identifying the spell being cast isn't just not describing, it's the DM cheating. (Yes, the DM [I]can[/I] cheat, such as being inconsistant in their application of rules. It's just that they are given permission to do so. But a DM abusing cheating is still bad.) I roll the d20s for rolls the characters know about in front of my players, because while I will usually narrate like "the ogre does a off-balance blow but the force behind it is so great that even the glance hurt", seeing that I rolled a 7 and it still hit above their AC really is what brings that home. [/QUOTE]
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DM's: How transparent are you with game mechanics "in world?"
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