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General Tabletop Discussion
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DM's: How transparent are you with game mechanics "in world?"
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<blockquote data-quote="Chaosmancer" data-source="post: 8392253" data-attributes="member: 6801228"><p>Sure, pretty campaign dependent, but if you have a wizard in the party who has been studying the "mysterious magic" and have the Arcana skill then there are going to be things that they know that the players don't. And it would be really weird for the master of magic to have the same knowledge of magic as the fighter... of course if they are a grizzled verteran, maybe they learned about some of this magic in the army. </p><p></p><p>Again, totally campaign dependent, but your PCs are generally not Strangers in a Strange Land, they generally were born and grew up in this world. The legends are different, the knowledge is different, and if Hunter's Mark is something a random bandit can do, then it would be something that a veteran soldier or learned mage has most likely heard about or encountered before.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8392253, member: 6801228"] Sure, pretty campaign dependent, but if you have a wizard in the party who has been studying the "mysterious magic" and have the Arcana skill then there are going to be things that they know that the players don't. And it would be really weird for the master of magic to have the same knowledge of magic as the fighter... of course if they are a grizzled verteran, maybe they learned about some of this magic in the army. Again, totally campaign dependent, but your PCs are generally not Strangers in a Strange Land, they generally were born and grew up in this world. The legends are different, the knowledge is different, and if Hunter's Mark is something a random bandit can do, then it would be something that a veteran soldier or learned mage has most likely heard about or encountered before. [/QUOTE]
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DM's: How transparent are you with game mechanics "in world?"
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