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General Tabletop Discussion
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DM's: How transparent are you with game mechanics "in world?"
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<blockquote data-quote="Lanefan" data-source="post: 8393037" data-attributes="member: 29398"><p>Your players must not care as much about accurate positioning etc. as mine do, then.</p><p></p><p>Were I to ever try running a combat in ToTM I'd be amazed if we got through one round in an entire evening; we're so used to using the visual cues of minis and a board to see how things spatially relate to each other (and even then there's arguments, but nowhere near as often as would be the case with ToTM).</p><p></p><p>Absolutely - the whole "fog of war" idea where combat is often pure chaos.</p><p></p><p>There's tweaks to the rules you can make to edge closer to this in-system, but they also add to how long it takes to run a combat.</p><p></p><p>One thing for [USER=6801228]@Chaosmancer[/USER] to keep in mind is that those sort of mistakes can and do go both ways - I-as-DM might forget to apply ongoing damage to a PC, for example. In the long run I suspect they largely cancel out.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8393037, member: 29398"] Your players must not care as much about accurate positioning etc. as mine do, then. Were I to ever try running a combat in ToTM I'd be amazed if we got through one round in an entire evening; we're so used to using the visual cues of minis and a board to see how things spatially relate to each other (and even then there's arguments, but nowhere near as often as would be the case with ToTM). Absolutely - the whole "fog of war" idea where combat is often pure chaos. There's tweaks to the rules you can make to edge closer to this in-system, but they also add to how long it takes to run a combat. One thing for [USER=6801228]@Chaosmancer[/USER] to keep in mind is that those sort of mistakes can and do go both ways - I-as-DM might forget to apply ongoing damage to a PC, for example. In the long run I suspect they largely cancel out. [/QUOTE]
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DM's: How transparent are you with game mechanics "in world?"
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