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DM's: How transparent are you with game mechanics "in world?"
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<blockquote data-quote="Chaosmancer" data-source="post: 8396302" data-attributes="member: 6801228"><p>What great tool allows you to use weighted dice and lie to your players? I don't need a tool like that. And, you already said, you don't think limiting DM authority would affect homebrewing, so what tool is so great here?</p><p></p><p></p><p></p><p>I proposed no rules. And since I have proposed no rules, you can't claim that rules I have not proposed would not work. I have spoken about changing perspectives. </p><p></p><p>Also, changing the perspective or the rules or the culture will prevent some Bad DMs from abusing their authority, which is why you said "virtually all" instead of "all"</p><p></p><p></p><p></p><p>And you have zero proof of that. After all, they worked for other games. The goal isn't to remove 100% of all Bad DMs, so the fact that some of them will still continue doesn't mean the changes will have failed. So, you are just arguing that the status quo is the best we can be, and I disagree.</p><p></p><p></p><p></p><p>It might. Especially since it would make it clear that the DM and the player are in actuality on far more equal footing than you seem to believe</p><p></p><p></p><p></p><p>It certainly would be a waste of time since that doesn't even address the question at hand, which is if a Bad DM would be an average DM is the culture of the game was different. Saying "I had fun playing the game as it is" answers nothing. You might as well answer the question of "can we improve plane safety" by asking someone if they died during the flight. After all only a "small minority" of planes crash, so there is no reason to try and improve, and you know plenty fo people who didn't die, so that proves plane safety can't be improved.</p><p></p><p></p><p></p><p>Man, for a "small issue" and a "minority" it sure does seem like almost everyone has encountered at least one. I wonder if we could make that more rare. Like, by altering things. Nah, improvement is impossible. Bad people are just bad people, you can't change that through anything.</p><p></p><p></p><p></p><p>And it was also true that England was their mother country, provided them with protection and many colonists wanted to stay with England. It is almost like just saying "it's the truth" isn't enough to support an arugment that may be more complex than asking "what is the truth" </p><p></p><p></p><p></p><p></p><p>Most DMs aren't on these forums. That proves nothing about my point. And you keep saying it is "extremely small" but you have nothing but an anecdote of your "dozens of DMs" over decades</p><p></p><p>Yet, I've provided my own anecdote. Of half a dozen or more Bad DMs I've had in the last ten years. you have no proof of how many Bad DMs there are, or that changing things wouldn't reduce that number.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8396302, member: 6801228"] What great tool allows you to use weighted dice and lie to your players? I don't need a tool like that. And, you already said, you don't think limiting DM authority would affect homebrewing, so what tool is so great here? I proposed no rules. And since I have proposed no rules, you can't claim that rules I have not proposed would not work. I have spoken about changing perspectives. Also, changing the perspective or the rules or the culture will prevent some Bad DMs from abusing their authority, which is why you said "virtually all" instead of "all" And you have zero proof of that. After all, they worked for other games. The goal isn't to remove 100% of all Bad DMs, so the fact that some of them will still continue doesn't mean the changes will have failed. So, you are just arguing that the status quo is the best we can be, and I disagree. It might. Especially since it would make it clear that the DM and the player are in actuality on far more equal footing than you seem to believe It certainly would be a waste of time since that doesn't even address the question at hand, which is if a Bad DM would be an average DM is the culture of the game was different. Saying "I had fun playing the game as it is" answers nothing. You might as well answer the question of "can we improve plane safety" by asking someone if they died during the flight. After all only a "small minority" of planes crash, so there is no reason to try and improve, and you know plenty fo people who didn't die, so that proves plane safety can't be improved. Man, for a "small issue" and a "minority" it sure does seem like almost everyone has encountered at least one. I wonder if we could make that more rare. Like, by altering things. Nah, improvement is impossible. Bad people are just bad people, you can't change that through anything. And it was also true that England was their mother country, provided them with protection and many colonists wanted to stay with England. It is almost like just saying "it's the truth" isn't enough to support an arugment that may be more complex than asking "what is the truth" Most DMs aren't on these forums. That proves nothing about my point. And you keep saying it is "extremely small" but you have nothing but an anecdote of your "dozens of DMs" over decades Yet, I've provided my own anecdote. Of half a dozen or more Bad DMs I've had in the last ten years. you have no proof of how many Bad DMs there are, or that changing things wouldn't reduce that number. [/QUOTE]
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