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DM's: How transparent are you with game mechanics "in world?"
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<blockquote data-quote="Lyxen" data-source="post: 8396382" data-attributes="member: 7032025"><p>Not really, we always did storytelling and roleplaying, but dropping powergaming not only allowed us to spend more time on the former, but also switched us into a much more friendly cooperative game without the slightest hint of competition.</p><p></p><p>As for the Lava Gnomes, I have told you, it's a fine explanation if you want to use it (although it does have the additional requirement to need creatures that could be interacted with and therefore need some level definition), I was just pointing out that, when you're stuck, there is an official background explanation that you can always pull out of your hat.</p><p></p><p>It's the very principle of 5e, you have a basic rule which is fairly bland, good job when you enhance it with a local "ruling", it's just that sometimes you don't have an explanation or can't find one that both looks cool and doesn't introduce other consequences down the line.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8396382, member: 7032025"] Not really, we always did storytelling and roleplaying, but dropping powergaming not only allowed us to spend more time on the former, but also switched us into a much more friendly cooperative game without the slightest hint of competition. As for the Lava Gnomes, I have told you, it's a fine explanation if you want to use it (although it does have the additional requirement to need creatures that could be interacted with and therefore need some level definition), I was just pointing out that, when you're stuck, there is an official background explanation that you can always pull out of your hat. It's the very principle of 5e, you have a basic rule which is fairly bland, good job when you enhance it with a local "ruling", it's just that sometimes you don't have an explanation or can't find one that both looks cool and doesn't introduce other consequences down the line. [/QUOTE]
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DM's: How transparent are you with game mechanics "in world?"
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