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Community
General Tabletop Discussion
*Dungeons & Dragons
DM's: How transparent are you with game mechanics "in world?"
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<blockquote data-quote="Chaosmancer" data-source="post: 8396513" data-attributes="member: 6801228"><p>Okay, but answer the question. What is this tool? Unlimited authority to do anything? "Anything" includes abuses, so why do we want a tool that definitionally has to involve abuses? Can we not try and imagine a better way?</p><p></p><p></p><p></p><p>There are multiple ways to change the current status quo, but all you seem interested in is declaring that it won't work so it is a waste of time to make the attempt. Whether it is rules, culture, ect. Personally, I think you overstate what the rules allow the DM to do, so it is less of a need to change the rules, because I don't think they provide the level of authority you seem to think they do.</p><p></p><p></p><p></p><p>And I think you are wrong. I know a guy who was a Bad DM. He was also a brand new DM and he wasn't a bad person. He simply mismanaged the game, and misunderstood how to best handle the game. </p><p></p><p>Bad DM =/= Bad Person who is incapable of change. That is a dangerous fallacy.</p><p></p><p></p><p></p><p>How common do I want them to be? Common enough that most people have interacted or know someone who has interacted with one? And since that seems to be relatively true, after all, I, a friend of mine, and you all share that experience, I think your point is disproven. </p><p></p><p>In fact, I think [USER=7032025]@Lyxen[/USER] is about the only person I've seen on these forums who has seemed to not have had expeirenced a truly bad DM. And that is probably wrong, they probably have. So it is clearly common enough that people are aware of the issue.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8396513, member: 6801228"] Okay, but answer the question. What is this tool? Unlimited authority to do anything? "Anything" includes abuses, so why do we want a tool that definitionally has to involve abuses? Can we not try and imagine a better way? There are multiple ways to change the current status quo, but all you seem interested in is declaring that it won't work so it is a waste of time to make the attempt. Whether it is rules, culture, ect. Personally, I think you overstate what the rules allow the DM to do, so it is less of a need to change the rules, because I don't think they provide the level of authority you seem to think they do. And I think you are wrong. I know a guy who was a Bad DM. He was also a brand new DM and he wasn't a bad person. He simply mismanaged the game, and misunderstood how to best handle the game. Bad DM =/= Bad Person who is incapable of change. That is a dangerous fallacy. How common do I want them to be? Common enough that most people have interacted or know someone who has interacted with one? And since that seems to be relatively true, after all, I, a friend of mine, and you all share that experience, I think your point is disproven. In fact, I think [USER=7032025]@Lyxen[/USER] is about the only person I've seen on these forums who has seemed to not have had expeirenced a truly bad DM. And that is probably wrong, they probably have. So it is clearly common enough that people are aware of the issue. [/QUOTE]
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DM's: How transparent are you with game mechanics "in world?"
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