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General Tabletop Discussion
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DM's: How transparent are you with game mechanics "in world?"
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<blockquote data-quote="Chaosmancer" data-source="post: 8397164" data-attributes="member: 6801228"><p>I was actually referencing a post by Lyxen (potentially in a different thread) where he directly said "your DM is likely more clever than you". There is a rather consistent through line with some posters and people online that the DM is somehow better than the players. Not everyone all the time in every thread, obviously, but it is something I have encountered more than once.</p><p></p><p></p><p></p><p>And again, I don't think that you can remove all abuses. I've said that repeatedly. </p><p></p><p>But what if the game in the same place in the DMG that says you as the DM can homebrew rules said that as a general rule, you as the DM should consult your players and possibly hold a vote over homebrewing rules that affect them directly? Would that be so bad? Would that overly complicate the rules?</p><p></p><p>And I know, "A Good DM will do that anyways, they don't need the rules to tell them" but the point isn't that Good DMs have good practices, but that we can improve the game by putting into the game books things that lead to better DMs. Because I find the status quo slides far too easily in the wrong direction.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8397164, member: 6801228"] I was actually referencing a post by Lyxen (potentially in a different thread) where he directly said "your DM is likely more clever than you". There is a rather consistent through line with some posters and people online that the DM is somehow better than the players. Not everyone all the time in every thread, obviously, but it is something I have encountered more than once. And again, I don't think that you can remove all abuses. I've said that repeatedly. But what if the game in the same place in the DMG that says you as the DM can homebrew rules said that as a general rule, you as the DM should consult your players and possibly hold a vote over homebrewing rules that affect them directly? Would that be so bad? Would that overly complicate the rules? And I know, "A Good DM will do that anyways, they don't need the rules to tell them" but the point isn't that Good DMs have good practices, but that we can improve the game by putting into the game books things that lead to better DMs. Because I find the status quo slides far too easily in the wrong direction. [/QUOTE]
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