Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
DM's: How transparent are you with game mechanics "in world?"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maxperson" data-source="post: 8397561" data-attributes="member: 23751"><p>Abused as a kid, he's a sociopath, and other similar things. There's nothing you can do with D&D rules.</p><p></p><p>Wow. You just took a very large leap with no information again. We've not discussed how society and family fail these people. We've only been discussing D&D rules, which aren't going to stop them.</p><p></p><p>This is the best argument you've put forward so far. However, I'm not yet convinced by it. I agree that it is more likely that they would all leave at once, but I'm not sure how much more likely it would be and if that increase is worth the damage to the tool for the vast majority of DMs who do not abuse their authority.</p><p></p><p>It's not that simple, though. You(general you) have to weigh whether the damage you are doing to the tool is outweighed by the few(relatively) groups that would have increased benefit from the change.</p><p></p><p>Not possibly. It happened. </p><p></p><p>You are also wrong with the declaration that it doesn't serve a purpose. The unfettered fiat ability has the purpose of allowing the DM the freedom to really make the game better for his group. To tailor it to their needs and to ditch portions of the game rules that interfere with the group's enjoyment of the game. </p><p></p><p>Many are the times where a game rule that was usually a good one, suddenly didn't make sense in an unusual situation and I had to toss it on the fly and come up with something of my own. To have to stop the action in order to discuss the situation, proposed a new rule, receive counter proposals, and then vote on a replacement would destroy the session. It's much better for the DM to just have the authority to just make a ruling and quickly move on with the fun.</p><p></p><p>Sure. I've never disputed that there aren't other ways to game, or that those games don't work for certain people. I don't think I'd enjoy that kind of game as a player, though, at least not for longer than a one shot to try it out.</p><p></p><p>The same reason you don't force trucks on every car owner. Sure trucks are fun and enjoyable for those that like them, but there are a lot of us who don't like trucks and don't want to drive one.</p><p></p><p>Forcing those rules you just described above on everyone is going to have a negative effect on a whole lot of us. We aren't playing those sorts of games right now for reasons, including we don't like them.</p><p></p><p>Here is what you said.</p><p></p><p></p><p>There is no self accusation that you are potentially mistaken because of not experiencing his life. You tossed doubt on what he said from the get go with "who has seemed not to have expeirenced(sic) a truly bad DM." and then went into telling us that he was probably wrong about his own experiences, indicating that you felt you know his experiences better than he does.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8397561, member: 23751"] Abused as a kid, he's a sociopath, and other similar things. There's nothing you can do with D&D rules. Wow. You just took a very large leap with no information again. We've not discussed how society and family fail these people. We've only been discussing D&D rules, which aren't going to stop them. This is the best argument you've put forward so far. However, I'm not yet convinced by it. I agree that it is more likely that they would all leave at once, but I'm not sure how much more likely it would be and if that increase is worth the damage to the tool for the vast majority of DMs who do not abuse their authority. It's not that simple, though. You(general you) have to weigh whether the damage you are doing to the tool is outweighed by the few(relatively) groups that would have increased benefit from the change. Not possibly. It happened. You are also wrong with the declaration that it doesn't serve a purpose. The unfettered fiat ability has the purpose of allowing the DM the freedom to really make the game better for his group. To tailor it to their needs and to ditch portions of the game rules that interfere with the group's enjoyment of the game. Many are the times where a game rule that was usually a good one, suddenly didn't make sense in an unusual situation and I had to toss it on the fly and come up with something of my own. To have to stop the action in order to discuss the situation, proposed a new rule, receive counter proposals, and then vote on a replacement would destroy the session. It's much better for the DM to just have the authority to just make a ruling and quickly move on with the fun. Sure. I've never disputed that there aren't other ways to game, or that those games don't work for certain people. I don't think I'd enjoy that kind of game as a player, though, at least not for longer than a one shot to try it out. The same reason you don't force trucks on every car owner. Sure trucks are fun and enjoyable for those that like them, but there are a lot of us who don't like trucks and don't want to drive one. Forcing those rules you just described above on everyone is going to have a negative effect on a whole lot of us. We aren't playing those sorts of games right now for reasons, including we don't like them. Here is what you said. There is no self accusation that you are potentially mistaken because of not experiencing his life. You tossed doubt on what he said from the get go with "who has seemed not to have expeirenced(sic) a truly bad DM." and then went into telling us that he was probably wrong about his own experiences, indicating that you felt you know his experiences better than he does. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
DM's: How transparent are you with game mechanics "in world?"
Top