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General Tabletop Discussion
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DM's: How transparent are you with game mechanics "in world?"
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<blockquote data-quote="Chaosmancer" data-source="post: 8398691" data-attributes="member: 6801228"><p>In your opinion. This is not necessarily true. I know plenty of people who struggle with math who can run excellent games. Creativity is hyper-subjective, and declaring someone more creative than another is often an exercise in futility. And I've known the rules better than many DMs. That doesn't make their games bad. </p><p></p><p>Also, you have moved the goal posts. Before it was "smarter, wiser and more creative than their players" now it is "smart enough to do math and wise enough to read the rules, and creative"</p><p></p><p></p><p></p><p>Sure, courage. You don't need to be smart, wise or creative to have courage. Don't really need social skills if you have a group who is willing to support you. Many game skills can be supplemented by friends and just learning the game, and you can be the DM without having learned the game yet. </p><p></p><p>The kid who opens his boxed set, hands his friends pre-made character sheets from WoTC and starts reading the adventure is a DM. You don't really get to say "they aren't a real DM". If they are the DM, then they are the DM. You might be right that they aren't a good DM yet. But the claim isn't that "the best DMs are smarter, wiser and more creative than their players" it is that DMs are by default, smarter, wiser and more creative than their players. Which is wrong.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8398691, member: 6801228"] In your opinion. This is not necessarily true. I know plenty of people who struggle with math who can run excellent games. Creativity is hyper-subjective, and declaring someone more creative than another is often an exercise in futility. And I've known the rules better than many DMs. That doesn't make their games bad. Also, you have moved the goal posts. Before it was "smarter, wiser and more creative than their players" now it is "smart enough to do math and wise enough to read the rules, and creative" Sure, courage. You don't need to be smart, wise or creative to have courage. Don't really need social skills if you have a group who is willing to support you. Many game skills can be supplemented by friends and just learning the game, and you can be the DM without having learned the game yet. The kid who opens his boxed set, hands his friends pre-made character sheets from WoTC and starts reading the adventure is a DM. You don't really get to say "they aren't a real DM". If they are the DM, then they are the DM. You might be right that they aren't a good DM yet. But the claim isn't that "the best DMs are smarter, wiser and more creative than their players" it is that DMs are by default, smarter, wiser and more creative than their players. Which is wrong. [/QUOTE]
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