Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
DM's: How transparent are you with game mechanics "in world?"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 8400011" data-attributes="member: 6801228"><p>But you didn't discuss the actual issue, that's what I've been saying. But you are going to refuse to actually talk about what I'm saying and instead keep ignoring my points because "it worked out" and focusing on pendantism.</p><p></p><p>I'm glad your game worked out. I'm not glad that you overruled the player's vote. If they were okay with getting fewer magical items in exchange for magical items bypassing resistance to non-magical weapons, then you just substituted your own preferences for the vote, making the vote pointless. If they were not okay with that, then either they didn't understand the consequences of their vote (which means you explained it poorly) or they didn't know that information (you hid it from them). </p><p></p><p>The only scenario that works out where you didn't do something potentially skeevy is if they really didn't care about the vote in the first place, and it was close enough that your own vote decided the issue. But from everything you've said, that isn't what happened.</p><p></p><p></p><p></p><p>No it hasn't. I know many people who play golf or pool or bowling for fun, not to win. Heck, there are sports like golf where the idea of "winning" is pretty hard to figure out. Who are you "winning" against if you are playing a round of golf? The course?</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8400011, member: 6801228"] But you didn't discuss the actual issue, that's what I've been saying. But you are going to refuse to actually talk about what I'm saying and instead keep ignoring my points because "it worked out" and focusing on pendantism. I'm glad your game worked out. I'm not glad that you overruled the player's vote. If they were okay with getting fewer magical items in exchange for magical items bypassing resistance to non-magical weapons, then you just substituted your own preferences for the vote, making the vote pointless. If they were not okay with that, then either they didn't understand the consequences of their vote (which means you explained it poorly) or they didn't know that information (you hid it from them). The only scenario that works out where you didn't do something potentially skeevy is if they really didn't care about the vote in the first place, and it was close enough that your own vote decided the issue. But from everything you've said, that isn't what happened. No it hasn't. I know many people who play golf or pool or bowling for fun, not to win. Heck, there are sports like golf where the idea of "winning" is pretty hard to figure out. Who are you "winning" against if you are playing a round of golf? The course? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
DM's: How transparent are you with game mechanics "in world?"
Top