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DMs, How would you play out this in game sport?
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<blockquote data-quote="SteelDraco" data-source="post: 5838393" data-attributes="member: 359"><p>I've been in a game where we did this and had a blast.</p><p></p><p>We played it out. Several players got to play their normal PCs while the rest played opponents that the GM wrote (I think it was 4 on 4 with an eight person group). We picked who from our group would compete based on how physical they were.</p><p></p><p>Movement was essentially as normal, moving past armed opponents and suffering AoOs to trip you or block. I think the other team was mostly monks, so they excelled at movement and maneuverability.</p><p></p><p>I think you could drop the ball if hurt, though it might have been a disarm check.</p><p></p><p>Something to consider - make the ball itself provoke AoO when thrown. Passing near opponents should be risky, they might be able to grab it. You'll have to move/distract their defender to score or he'll block your shot. Maybe if his attack roll on the ball exceeds your ranged attack to pass he can block it.</p><p></p><p>I remember my character was badly injured because they ganged up on him after sneak attacks hurt their team badly.</p><p></p><p>I wonder if [MENTION=1932]Savage Wombat[/MENTION] still has the rules for that from the Aztec underworld game.</p></blockquote><p></p>
[QUOTE="SteelDraco, post: 5838393, member: 359"] I've been in a game where we did this and had a blast. We played it out. Several players got to play their normal PCs while the rest played opponents that the GM wrote (I think it was 4 on 4 with an eight person group). We picked who from our group would compete based on how physical they were. Movement was essentially as normal, moving past armed opponents and suffering AoOs to trip you or block. I think the other team was mostly monks, so they excelled at movement and maneuverability. I think you could drop the ball if hurt, though it might have been a disarm check. Something to consider - make the ball itself provoke AoO when thrown. Passing near opponents should be risky, they might be able to grab it. You'll have to move/distract their defender to score or he'll block your shot. Maybe if his attack roll on the ball exceeds your ranged attack to pass he can block it. I remember my character was badly injured because they ganged up on him after sneak attacks hurt their team badly. I wonder if [MENTION=1932]Savage Wombat[/MENTION] still has the rules for that from the Aztec underworld game. [/QUOTE]
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DMs, How would you play out this in game sport?
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