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General Tabletop Discussion
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DMs: Name your homebrew adventures?
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 5688989" data-attributes="member: 11760"><p>I've been running play by post games for years, so they all get names, for the thread titles, if nothing else. Here they are, in order:</p><p></p><p>1. Into the Woods</p><p>2. A Meeting in the Woods</p><p>3. Little Hamlet in the Big Woods</p><p>(#4 was a story written by the players about their characters as children, called Once Upon a Time.)</p><p>5. Abbey in the Woods</p><p>6. Beneath Blackberry Ridge (a conversion of Goodman Games' The Dragonfiend Pact)</p><p>(#7 is another player story: The Shadows of Kem House.)</p><p>8. The Dark Waters of Moss Pond</p><p>9. The Shadow of the Great Tower</p><p>10. Flavivirus the Black</p><p>11. The Night Cliffs</p><p>12. Night's Dark Terrors</p><p>13. The Voyage of the Melann</p><p>14. Vilustuminen the White</p><p>15. Fiddler's Green (a conversion of Death in Freeport)</p><p>16. Ra'ad the Blue</p><p>17. Shore Leave</p><p>18. The Lost Temple of Tiamat</p><p>19. Red Sky at Morning (a conversion of Terror in Freeport)</p><p>20. Gax the Green</p><p>21. Hurricane Season (a conversion of Madness in Freeport)</p><p>(The campaign finale, not started yet) 22. The Town Where Heroes are Born</p><p></p><p>As you might guess, the campaign split in two back in adventure #3, with fugitives from imperial justice eventually ending up in Freeport, while the good guys have been on a quest to collect dragon scales (although they've only met one dragon, Ra'ad the Blue, and bargained with him) to try a counter-ritual to stop the local kobolds from summoning an aspect of Tiamat to wipe out their barony.</p><p></p><p>Lots of homages in there in the titles, even if they amuse only me.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 5688989, member: 11760"] I've been running play by post games for years, so they all get names, for the thread titles, if nothing else. Here they are, in order: 1. Into the Woods 2. A Meeting in the Woods 3. Little Hamlet in the Big Woods (#4 was a story written by the players about their characters as children, called Once Upon a Time.) 5. Abbey in the Woods 6. Beneath Blackberry Ridge (a conversion of Goodman Games' The Dragonfiend Pact) (#7 is another player story: The Shadows of Kem House.) 8. The Dark Waters of Moss Pond 9. The Shadow of the Great Tower 10. Flavivirus the Black 11. The Night Cliffs 12. Night's Dark Terrors 13. The Voyage of the Melann 14. Vilustuminen the White 15. Fiddler's Green (a conversion of Death in Freeport) 16. Ra'ad the Blue 17. Shore Leave 18. The Lost Temple of Tiamat 19. Red Sky at Morning (a conversion of Terror in Freeport) 20. Gax the Green 21. Hurricane Season (a conversion of Madness in Freeport) (The campaign finale, not started yet) 22. The Town Where Heroes are Born As you might guess, the campaign split in two back in adventure #3, with fugitives from imperial justice eventually ending up in Freeport, while the good guys have been on a quest to collect dragon scales (although they've only met one dragon, Ra'ad the Blue, and bargained with him) to try a counter-ritual to stop the local kobolds from summoning an aspect of Tiamat to wipe out their barony. Lots of homages in there in the titles, even if they amuse only me. [/QUOTE]
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