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DMs not playing by the rules (Forked Thread: What are the no-goes for you?)
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<blockquote data-quote="coyote6" data-source="post: 4857538" data-attributes="member: 1225"><p>Yeah, if one is (theoretically <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) using defense rolls, it would be difficult to figure out what the opponent's AC is, which in turn makes it extremely hard to figure out that your attack total isn't actually relevant to whether you hit or not. </p><p></p><p>Essentially, what you were doing was replacing the d20+attack bonus >= AC test with a "roll a d20, and I compare (on my own grounds) your offensive might with their defensive might, then decide if your number is pleasingly large enough to hit them." If your comparisons are consistent enough, it'd be almost indistinguishable, with the "defense roll" as camouflage. You'd have to screw up for them to notice. </p><p></p><p>Probably be easier to notice discrepancies in damage. </p><p></p><p>(Hmm, I'm thinking you had a smaller playing surface than we use, or way better eyesight than me -- I can't see the numbers rolled by the players at the other end of the table, or read the numbers on some of the muddled dice people use. Beware the old-school dice with non-colored-in numbers!)</p><p></p><p>So, what if one or several players noticed what you were up to, and decided to change the game <em>they</em> were playing without telling you?</p></blockquote><p></p>
[QUOTE="coyote6, post: 4857538, member: 1225"] Yeah, if one is (theoretically :) ) using defense rolls, it would be difficult to figure out what the opponent's AC is, which in turn makes it extremely hard to figure out that your attack total isn't actually relevant to whether you hit or not. Essentially, what you were doing was replacing the d20+attack bonus >= AC test with a "roll a d20, and I compare (on my own grounds) your offensive might with their defensive might, then decide if your number is pleasingly large enough to hit them." If your comparisons are consistent enough, it'd be almost indistinguishable, with the "defense roll" as camouflage. You'd have to screw up for them to notice. Probably be easier to notice discrepancies in damage. (Hmm, I'm thinking you had a smaller playing surface than we use, or way better eyesight than me -- I can't see the numbers rolled by the players at the other end of the table, or read the numbers on some of the muddled dice people use. Beware the old-school dice with non-colored-in numbers!) So, what if one or several players noticed what you were up to, and decided to change the game [I]they[/I] were playing without telling you? [/QUOTE]
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DMs not playing by the rules (Forked Thread: What are the no-goes for you?)
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