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<<DMs Only>> How do you let your players level up?
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<blockquote data-quote="Gothmog" data-source="post: 1394086" data-attributes="member: 317"><p>I award XP at the end of every adventure. If the PC wants to level up in a class he already has, no problem, he can do that immediately. If he wants to gain a level in class he never has had before, he has to be trained by an appropriate master, which takes (6-Int modifier) weeks, minumum one week for non-magical classes (fighter, rogue, barbarian). Spellcasting classes (wizard, cleric, druid, paladin- there are no sorcerers in my world) require longer to train due to the arcane and subtle nature of their disciplines (usually 1 year- 2 weeks per Int modifier). In addition, if he wants to enter a spellcasting class , he'll also have a master/religious structure to be responsible to. The exception are diabolists (evil spellcasters who bargain with demons for their power), which take only one week of training and suitable sacrifices, but the character is the thrall of the demon. Prestige classes are VERY rare IMC, and a character wanting to enter one of those must have met a previous member of that class, and usually is given an initiation ritual or task to perform. If they fail, they cannot take that PrC. If the character wants to learn a new feat, it takes 5 days training to learn it. I don't tend to have really time-sensitive campaigns, so it hasn't been a problem.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 1394086, member: 317"] I award XP at the end of every adventure. If the PC wants to level up in a class he already has, no problem, he can do that immediately. If he wants to gain a level in class he never has had before, he has to be trained by an appropriate master, which takes (6-Int modifier) weeks, minumum one week for non-magical classes (fighter, rogue, barbarian). Spellcasting classes (wizard, cleric, druid, paladin- there are no sorcerers in my world) require longer to train due to the arcane and subtle nature of their disciplines (usually 1 year- 2 weeks per Int modifier). In addition, if he wants to enter a spellcasting class , he'll also have a master/religious structure to be responsible to. The exception are diabolists (evil spellcasters who bargain with demons for their power), which take only one week of training and suitable sacrifices, but the character is the thrall of the demon. Prestige classes are VERY rare IMC, and a character wanting to enter one of those must have met a previous member of that class, and usually is given an initiation ritual or task to perform. If they fail, they cannot take that PrC. If the character wants to learn a new feat, it takes 5 days training to learn it. I don't tend to have really time-sensitive campaigns, so it hasn't been a problem. [/QUOTE]
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<<DMs Only>> How do you let your players level up?
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