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<blockquote data-quote="dr_nukem" data-source="post: 411439" data-attributes="member: 2253"><p>Ok, a quick "How would you handle this now?" question for you DMs out there...</p><p></p><p>[background]</p><p>The party has arrived at their destination (a frontier/border town) and is being confronted by the guards. One of the PCs gets lippy with a guard and denied entrance. When the guard subtly askes for a "bribe" the PC overtly offers the guard a bribe saying, "Oh, you want a bribe to get it?!" Needless to say, this has a negative affect on the guard and 2 of the PCs are denied entrance. The gate closes, 3 PCs on the inside, 2 on the out.</p><p></p><p>Now, lippy boy get's in the guards face (guard backs up, lippy boy follows). The guard draws his sword and tells the lippy PC to move along. At this point, the other PC casts a spell...combat ensues.</p><p></p><p>By the end of combat, lippy boy has not actually "attacked anyone", he went totally defensive and only attempted to disarm/trip opponents, however the other PC is smacking the gate guards with his flail. Lippy boy is subdued (unconcious) and the last round has the other PC stabbing a guard with a dagger (grappling), knocking him unconcious and bleeding to death, and sumarrilly being smacked with a longsword (unconcious/dying).</p><p>[end background]</p><p></p><p>So the quesiton is, how would you handle moving forward? The guard and the pc are at roughly -3. 7 rounds until they die. Would you have a healer readilly available to stabalize them or would you simply rely on the stabalization check to save them?</p><p></p><p>What would be a suitable punishment for attaching a gate guard? Best case scenario if they pull some good RPGing or rolling? Worst case? What about if the gate guard dies? What about the guy who didn't actually "attack" the guards?</p><p></p><p>Comments and thoughts appreciated.</p></blockquote><p></p>
[QUOTE="dr_nukem, post: 411439, member: 2253"] Ok, a quick "How would you handle this now?" question for you DMs out there... [background] The party has arrived at their destination (a frontier/border town) and is being confronted by the guards. One of the PCs gets lippy with a guard and denied entrance. When the guard subtly askes for a "bribe" the PC overtly offers the guard a bribe saying, "Oh, you want a bribe to get it?!" Needless to say, this has a negative affect on the guard and 2 of the PCs are denied entrance. The gate closes, 3 PCs on the inside, 2 on the out. Now, lippy boy get's in the guards face (guard backs up, lippy boy follows). The guard draws his sword and tells the lippy PC to move along. At this point, the other PC casts a spell...combat ensues. By the end of combat, lippy boy has not actually "attacked anyone", he went totally defensive and only attempted to disarm/trip opponents, however the other PC is smacking the gate guards with his flail. Lippy boy is subdued (unconcious) and the last round has the other PC stabbing a guard with a dagger (grappling), knocking him unconcious and bleeding to death, and sumarrilly being smacked with a longsword (unconcious/dying). [end background] So the quesiton is, how would you handle moving forward? The guard and the pc are at roughly -3. 7 rounds until they die. Would you have a healer readilly available to stabalize them or would you simply rely on the stabalization check to save them? What would be a suitable punishment for attaching a gate guard? Best case scenario if they pull some good RPGing or rolling? Worst case? What about if the gate guard dies? What about the guy who didn't actually "attack" the guards? Comments and thoughts appreciated. [/QUOTE]
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