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<blockquote data-quote="Agback" data-source="post: 417523" data-attributes="member: 5328"><p>Only temporarily: because if you slap the players down at once you don't get any more trouble. Whereas setting an example that PCs can behave like invulnerable jerks, and thus get the the GM to make their problems go away, tends to complicate things for a long term.</p><p></p><p>I let my players get so out of hand that when I decided to start letting PCs face the reasonable consequences of their players taking them hostage two whole campaigns were destroyed. But I consider that a reasonable price to pay for thirteen years of gaming I have had since that have been free of trouble with the "One move and the idiot gets it" gambit. Losing just one adventure is a much better price, and a bit of trouble introducing a new character is more reasonable still.</p><p></p><p>Besides which, hanging a character in D&D does not mean that that character has to be replaced. If the authorities let his friends collect the corpse it only costs 950 gp to get a <em>Raise Dead</em> cast, and the character is only set back one level. (Plus which the character may lose all his property if he committed a felony.)</p><p></p><p>Regards,</p><p></p><p></p><p>Agback</p><p></p><p>"To keep a man warm for a night, light him a fire.</p><p> To keep him warm for the rest of his life, set him on fire."</p></blockquote><p></p>
[QUOTE="Agback, post: 417523, member: 5328"] Only temporarily: because if you slap the players down at once you don't get any more trouble. Whereas setting an example that PCs can behave like invulnerable jerks, and thus get the the GM to make their problems go away, tends to complicate things for a long term. I let my players get so out of hand that when I decided to start letting PCs face the reasonable consequences of their players taking them hostage two whole campaigns were destroyed. But I consider that a reasonable price to pay for thirteen years of gaming I have had since that have been free of trouble with the "One move and the idiot gets it" gambit. Losing just one adventure is a much better price, and a bit of trouble introducing a new character is more reasonable still. Besides which, hanging a character in D&D does not mean that that character has to be replaced. If the authorities let his friends collect the corpse it only costs 950 gp to get a [i]Raise Dead[/i] cast, and the character is only set back one level. (Plus which the character may lose all his property if he committed a felony.) Regards, Agback "To keep a man warm for a night, light him a fire. To keep him warm for the rest of his life, set him on fire." [/QUOTE]
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