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DM's Suport Group: Most Cliche Player Behaviors Ever
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<blockquote data-quote="Elf Witch" data-source="post: 5477364" data-attributes="member: 9037"><p>People have already mentioned the rogue who has to steal from everyone. I hate this as a DM and a player. It is one thing if the rogue is just stealing a little extra gold. But I have seen them steal most of the magic items and turn around and sell the ones they don't want. Which weakens the entire party.</p><p></p><p>I got so frustrated with a player doing this in one of my games that I fudged a spot check for the party cleric who then caught the rogue stealing. The rest of the party was furious and they told the rogue that if he was caught again he was out of the party. After that they searched him and his pack after every encounter. </p><p></p><p>The other thing I hate is when you have a player who has made a character with high diplomacy and good negotiation skills and you set up an encounter where good diplomacy and negotiation can work. But the minute the player tries one of the other players will attack without provocation making diplomacy at that point next to impossible. Everyone should have a chance in the spotlight and it just seems selfish when other players do this.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5477364, member: 9037"] People have already mentioned the rogue who has to steal from everyone. I hate this as a DM and a player. It is one thing if the rogue is just stealing a little extra gold. But I have seen them steal most of the magic items and turn around and sell the ones they don't want. Which weakens the entire party. I got so frustrated with a player doing this in one of my games that I fudged a spot check for the party cleric who then caught the rogue stealing. The rest of the party was furious and they told the rogue that if he was caught again he was out of the party. After that they searched him and his pack after every encounter. The other thing I hate is when you have a player who has made a character with high diplomacy and good negotiation skills and you set up an encounter where good diplomacy and negotiation can work. But the minute the player tries one of the other players will attack without provocation making diplomacy at that point next to impossible. Everyone should have a chance in the spotlight and it just seems selfish when other players do this. [/QUOTE]
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