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General Tabletop Discussion
*TTRPGs General
DMs, Tell about the shortest encounter ever because of players luck and actions
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<blockquote data-quote="MarauderX" data-source="post: 700335" data-attributes="member: 9990"><p>as DM:</p><p>I had a evil NPC rival group showdown with the PCs and expected the spells and blood to fly on both sides. PCs won initiative by a massive amount and the rogue fires and takes out the evil wizard with two shots of flame arrows he had picked up earlier. The PC cleric destroyed half of the flanking zombies the bad guys brought with them for fodder, and then PC wizard casts fireball for massive damage which all of the evil guys fail saves on, which drops the evil rogue and cleric. The PC fighters charged and within another round they cleaned up the three evil fighters that were of the same level. After that I had new respect for the improved initiative feat. </p><p></p><p>as a player:</p><p>We got harassed while at camp one night while chasing down our target, a bandit group led by a shaman. We wake up to find the rouge missing, and we are about to abandon him when he shows up and says "I got 'im". "Who?" "Da bad guy, you know, that shaman guy."</p><p>Turns out between sessions he played it all out with the DM (they work together) and used his track feat to follow the bandits stealthfully during the night. His reasoning is that they would stop and make camp for the night just like us, and when he got there he rolled well on all of his checks, ambushed the shaman and killed him, set it up to look like an accident, then sneaked back out. The DM was hoping to have him captured for doing something so foolhardy, but couldn't deny the dice. We were all let down when we read the email of the story of the event, as we so looking forward to doing it 'the way it should have been done.'</p></blockquote><p></p>
[QUOTE="MarauderX, post: 700335, member: 9990"] as DM: I had a evil NPC rival group showdown with the PCs and expected the spells and blood to fly on both sides. PCs won initiative by a massive amount and the rogue fires and takes out the evil wizard with two shots of flame arrows he had picked up earlier. The PC cleric destroyed half of the flanking zombies the bad guys brought with them for fodder, and then PC wizard casts fireball for massive damage which all of the evil guys fail saves on, which drops the evil rogue and cleric. The PC fighters charged and within another round they cleaned up the three evil fighters that were of the same level. After that I had new respect for the improved initiative feat. as a player: We got harassed while at camp one night while chasing down our target, a bandit group led by a shaman. We wake up to find the rouge missing, and we are about to abandon him when he shows up and says "I got 'im". "Who?" "Da bad guy, you know, that shaman guy." Turns out between sessions he played it all out with the DM (they work together) and used his track feat to follow the bandits stealthfully during the night. His reasoning is that they would stop and make camp for the night just like us, and when he got there he rolled well on all of his checks, ambushed the shaman and killed him, set it up to look like an accident, then sneaked back out. The DM was hoping to have him captured for doing something so foolhardy, but couldn't deny the dice. We were all let down when we read the email of the story of the event, as we so looking forward to doing it 'the way it should have been done.' [/QUOTE]
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DMs, Tell about the shortest encounter ever because of players luck and actions
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