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<blockquote data-quote="Guyanthalas" data-source="post: 4514413" data-attributes="member: 73919"><p><strong>Sugs and Bugs</strong></p><p></p><p>Couple of bugs i've found with the monster creater.</p><p> </p><p>HP Field: Doesn't appear that adjusting the HP will change them on the monster card preview. I just made a test level 1 skirmisher monster and its hp is 17/8. I tried changing it to 20/10, but it does not update.</p><p> </p><p>Autocalculate: If you select all the boxes and autocalculate the fields, it will add points to the default stat field instead of adjusting it. </p><p> </p><p>Suggestions:</p><p>Monster lore is tied with origin isn't it? shouldn't this be automatically linked, or was it done like this for user customizability?</p><p> </p><p>Possibly incorporate the font that is used by the Monster Manual in association with the abilities (I think the icons are sexy). </p><p> </p><p>I saw another monster creator program that after you saved a monster, you could "import" powers from it from then on out. So instead of typing "Goblin tactics" over and over and over again, you could just do it once, and import it to all the new goblins you've created.</p><p> </p><p>Batch print to PDF would be another option that I think would be highly useful.</p><p> </p><p>And, as per usual, you have done some amazing work and I look forward to seeing more from you in the future!</p></blockquote><p></p>
[QUOTE="Guyanthalas, post: 4514413, member: 73919"] [b]Sugs and Bugs[/b] Couple of bugs i've found with the monster creater. HP Field: Doesn't appear that adjusting the HP will change them on the monster card preview. I just made a test level 1 skirmisher monster and its hp is 17/8. I tried changing it to 20/10, but it does not update. Autocalculate: If you select all the boxes and autocalculate the fields, it will add points to the default stat field instead of adjusting it. Suggestions: Monster lore is tied with origin isn't it? shouldn't this be automatically linked, or was it done like this for user customizability? Possibly incorporate the font that is used by the Monster Manual in association with the abilities (I think the icons are sexy). I saw another monster creator program that after you saved a monster, you could "import" powers from it from then on out. So instead of typing "Goblin tactics" over and over and over again, you could just do it once, and import it to all the new goblins you've created. Batch print to PDF would be another option that I think would be highly useful. And, as per usual, you have done some amazing work and I look forward to seeing more from you in the future! [/QUOTE]
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