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General Tabletop Discussion
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DMs, what´s your preparation-to-enjoyment ratio?
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<blockquote data-quote="Hussar" data-source="post: 5332881" data-attributes="member: 22779"><p>I like to prep my games fairly thouroughly. But, a lot of my prep time comes from the medium I'm using. I'm playing over Maptools, so, I'd say about half my prep time stems from art selection - prepping minis for use with macros, having pretty maps sized just so, that sort of thing.</p><p></p><p>I find that it makes sessions run SO much better when I have all that sort of stuff done beforehand. Even if I have left over minis that I never use, and maps that get left by the wayside, I can always slip them in later. Change the image and a skeleton becomes an orc. Which means my prep time tends to go down the longer the campaign goes.</p><p></p><p>As far as the other stuff - NPC motivations, conversations, descriptions of the scenes and whatnot, I tend to have a few "Boxed Text" things ready, since cut and paste into the chat window is SO much faster than my typing. But, after that, I'll just have rough notes.</p><p></p><p>As a recent example, the party was camped in a swamp and I planned an encounter with a party of undead lead by this ghost thing that I found in a free download here at En World. When the ghost is defeated, it's curse lifts and it gives a beneficial aura to the group. I changed things in mid stride and had the ghost stick around for a bit afterwards and become an NPC to interact with. Wasn't really planned and led to some frantic note taking on my part to keep things straight, but, it seems to have worked well.</p><p></p><p>I think my motto is, be prepared, but also be prepared to chuck stuff out the window as well. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Hussar, post: 5332881, member: 22779"] I like to prep my games fairly thouroughly. But, a lot of my prep time comes from the medium I'm using. I'm playing over Maptools, so, I'd say about half my prep time stems from art selection - prepping minis for use with macros, having pretty maps sized just so, that sort of thing. I find that it makes sessions run SO much better when I have all that sort of stuff done beforehand. Even if I have left over minis that I never use, and maps that get left by the wayside, I can always slip them in later. Change the image and a skeleton becomes an orc. Which means my prep time tends to go down the longer the campaign goes. As far as the other stuff - NPC motivations, conversations, descriptions of the scenes and whatnot, I tend to have a few "Boxed Text" things ready, since cut and paste into the chat window is SO much faster than my typing. But, after that, I'll just have rough notes. As a recent example, the party was camped in a swamp and I planned an encounter with a party of undead lead by this ghost thing that I found in a free download here at En World. When the ghost is defeated, it's curse lifts and it gives a beneficial aura to the group. I changed things in mid stride and had the ghost stick around for a bit afterwards and become an NPC to interact with. Wasn't really planned and led to some frantic note taking on my part to keep things straight, but, it seems to have worked well. I think my motto is, be prepared, but also be prepared to chuck stuff out the window as well. :D [/QUOTE]
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DMs, what´s your preparation-to-enjoyment ratio?
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