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DMs: What are your character pet peeves?
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<blockquote data-quote="delericho" data-source="post: 5717503" data-attributes="member: 22424"><p>Characters that really annoy me:</p><p></p><p>- The guy who doesn't want to adventure. This generally comes about because the player is under the misconception that it is <em>my</em> job to motivate <em>his</em> character. My presumption is that you came to the game because you want to play - if you've created a character who doesn't want to adventure, it is up to you to create a different character!</p><p></p><p>- The 'topper'. This is the guy who deliberately creates a character to do the same things as someone else's character, but <em>better</em>, thus marginalising that other character. Alternately, I've seen a guy have his character killed by another PC, create his new character to get revenge, and deliberately build his character to negate that other PCs abilities (this was in Vampire).</p><p></p><p>- The guy whose character just doesn't fit the group. Look, your characters are going into a dangerous environment where they will literally have to trust one another with their lives. If you've built an assassin who states outright that he would have no compunctions about slitting the other guy's throat, then he's just not going to fit (the same is true of the pre-4e paladin in an Evil party, just the same). Create something else.</p><p></p><p>In none of these cases is "I'm just playing my character" a valis excuse. You created your character, you define his characteristics, and you decide the nature of that character. If your character is a problem, create a different one, and play that.</p><p></p><p></p><p></p><p>I'm really not keen on the party composed of special snowflake characters, each of whom must be more specially special than the last. I deal with this by stating at the start of the campaign which races and classes will be available, and leaving it at that. In general, this means "PHB only", although some campaigns demand a wider (or different) selection.</p><p></p><p>I've never had any issue with players complaining about this. Whether that's because my players trust me to run a fun and fair game even with the limited palette, or because I've just been really lucky in my players, I don't know.</p></blockquote><p></p>
[QUOTE="delericho, post: 5717503, member: 22424"] Characters that really annoy me: - The guy who doesn't want to adventure. This generally comes about because the player is under the misconception that it is [i]my[/i] job to motivate [i]his[/i] character. My presumption is that you came to the game because you want to play - if you've created a character who doesn't want to adventure, it is up to you to create a different character! - The 'topper'. This is the guy who deliberately creates a character to do the same things as someone else's character, but [i]better[/i], thus marginalising that other character. Alternately, I've seen a guy have his character killed by another PC, create his new character to get revenge, and deliberately build his character to negate that other PCs abilities (this was in Vampire). - The guy whose character just doesn't fit the group. Look, your characters are going into a dangerous environment where they will literally have to trust one another with their lives. If you've built an assassin who states outright that he would have no compunctions about slitting the other guy's throat, then he's just not going to fit (the same is true of the pre-4e paladin in an Evil party, just the same). Create something else. In none of these cases is "I'm just playing my character" a valis excuse. You created your character, you define his characteristics, and you decide the nature of that character. If your character is a problem, create a different one, and play that. I'm really not keen on the party composed of special snowflake characters, each of whom must be more specially special than the last. I deal with this by stating at the start of the campaign which races and classes will be available, and leaving it at that. In general, this means "PHB only", although some campaigns demand a wider (or different) selection. I've never had any issue with players complaining about this. Whether that's because my players trust me to run a fun and fair game even with the limited palette, or because I've just been really lucky in my players, I don't know. [/QUOTE]
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