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DMs: What are your character pet peeves?
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<blockquote data-quote="Sugarmouse" data-source="post: 5720648" data-attributes="member: 20455"><p>Oh boy, do I have a couple. At first I resisted posting, since it has been a long time since I DM'd (I referred Reebo to this thread.) </p><p></p><p>Thankfully, I have only been guilty of his #6 a couple of times. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>However, here a few of my peeves which cross between player and character.</p><p></p><p>1) The Hack. You know this one. He played something like Soulcalibur, and comes up with a Siegfried clone; or a Master Chief [in the case of a SW game] clone, and since the player unfortunately has little personality or imagination of their own, plays them as half dimensional, one trick ponies.</p><p></p><p>2) The Attention Hog. The character that ~must~ take centre stage. Unfortunately so does the player. From outright cheating [two 20s on a D20; caught out while DM'ing, no less;] to character assassination to distracting other players if the DM is not giving them their 1440 minutes of fame. </p><p></p><p>3) The Fence Sitter. The character that couldn't make a plot related decision if their lives depended on them. Ending in stalemates and plots not moving along. Dig hole, insert head, smile falteringly when things go to pieces, and eagerly await the next part of the story they can stall on.</p><p></p><p>4) The Charger. Come hell or high water, forget planning, just attack the problem straight on. Because we all know that full frontal assaults on prepared positions can never ever go wrong. Ever. </p><p></p><p></p><p>Oh, and 1 & 2 were one guy. We no longer play with him. But oh gods, the legacy can not be scrubbed from my minds eye.</p></blockquote><p></p>
[QUOTE="Sugarmouse, post: 5720648, member: 20455"] Oh boy, do I have a couple. At first I resisted posting, since it has been a long time since I DM'd (I referred Reebo to this thread.) Thankfully, I have only been guilty of his #6 a couple of times. :) However, here a few of my peeves which cross between player and character. 1) The Hack. You know this one. He played something like Soulcalibur, and comes up with a Siegfried clone; or a Master Chief [in the case of a SW game] clone, and since the player unfortunately has little personality or imagination of their own, plays them as half dimensional, one trick ponies. 2) The Attention Hog. The character that ~must~ take centre stage. Unfortunately so does the player. From outright cheating [two 20s on a D20; caught out while DM'ing, no less;] to character assassination to distracting other players if the DM is not giving them their 1440 minutes of fame. 3) The Fence Sitter. The character that couldn't make a plot related decision if their lives depended on them. Ending in stalemates and plots not moving along. Dig hole, insert head, smile falteringly when things go to pieces, and eagerly await the next part of the story they can stall on. 4) The Charger. Come hell or high water, forget planning, just attack the problem straight on. Because we all know that full frontal assaults on prepared positions can never ever go wrong. Ever. Oh, and 1 & 2 were one guy. We no longer play with him. But oh gods, the legacy can not be scrubbed from my minds eye. [/QUOTE]
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