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DMs: What are your character pet peeves?
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<blockquote data-quote="Barastrondo" data-source="post: 5733838" data-attributes="member: 3820"><p>Not super-fond of characters created on concepts held before even hearing the campaign pitch. If I say "I'd like to run a Three Kingdoms/Bridge of Birds-ish legendary China-style game," I'd prefer not to hear "Cool, I have this concept for a tiefling paladin I've been wanting to find a game for." That doesn't mean I hate the idea of a tiefling paladin -- if the player instead goes for the inspiration of "I'd like to play an incarnated demon in mortal form seeking redemption, sort of like Sha Wujing from Journey to the West, maybe a tiefling paladin ruleswise" I'm all for it. But if the concept is something designed to fit into any generic D&D game, I'm not gonna be enthusiastic.</p><p></p><p>I'm also a little wary of "pragmatic" characters who don't actually understand pragmatism. You know, the sort who like to be ruthless and tough but take it to the extreme of not using very viable tactics like catching flies with honey instead of vinegar. </p><p></p><p>Those are the only problem character types I've had to deal with in the past few years, mind. I've gotten real selective about who I play with, and can afford to be picky. I'm sure I would have other problem archetypes (for example, I really don't like the "from another world/genre" character, like the Westeros knight who wandered through a magic portal into the game world because the player really likes ASOIAF), but I'm fortunate enough not to have to deal with 'em.</p></blockquote><p></p>
[QUOTE="Barastrondo, post: 5733838, member: 3820"] Not super-fond of characters created on concepts held before even hearing the campaign pitch. If I say "I'd like to run a Three Kingdoms/Bridge of Birds-ish legendary China-style game," I'd prefer not to hear "Cool, I have this concept for a tiefling paladin I've been wanting to find a game for." That doesn't mean I hate the idea of a tiefling paladin -- if the player instead goes for the inspiration of "I'd like to play an incarnated demon in mortal form seeking redemption, sort of like Sha Wujing from Journey to the West, maybe a tiefling paladin ruleswise" I'm all for it. But if the concept is something designed to fit into any generic D&D game, I'm not gonna be enthusiastic. I'm also a little wary of "pragmatic" characters who don't actually understand pragmatism. You know, the sort who like to be ruthless and tough but take it to the extreme of not using very viable tactics like catching flies with honey instead of vinegar. Those are the only problem character types I've had to deal with in the past few years, mind. I've gotten real selective about who I play with, and can afford to be picky. I'm sure I would have other problem archetypes (for example, I really don't like the "from another world/genre" character, like the Westeros knight who wandered through a magic portal into the game world because the player really likes ASOIAF), but I'm fortunate enough not to have to deal with 'em. [/QUOTE]
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