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DMs:What are your favorite levels to DM?
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<blockquote data-quote="S'mon" data-source="post: 1440012" data-attributes="member: 463"><p>I'm enjoying my current D&D campaign where the PCs are levels 12-14 and are starting to get established as major political movers & shakers, but have not yet lost the freedom of action that happens at very high levels, where everything is wrapped up in countless layers of politics and taking any action becomes increasingly difficult - at the highest level, the gods themselves (PC & NPC) are almost impotent - any worthwhile enemy they _can_ kill, they've killed ages ago, so what's left are the foes they _can't_ kill - but maybe they can get some mortal heroes to do it for them...</p><p></p><p>I have to say though, DMing low level is very easy and fun, at least it is in my current Conan game I'm running. Low-level 3e doesn't suit dungeon crawls too well IMO, since 3e PCs die too easy from encountering a monster only a few levels above them. Mid-level definitely seems best for classic dungeon-crawl action. At high levels combat becomes so complicated in 3e it can be a pain to run, which again encourages a change in focus away from killing things, or at least reduces the number of fights/session.</p></blockquote><p></p>
[QUOTE="S'mon, post: 1440012, member: 463"] I'm enjoying my current D&D campaign where the PCs are levels 12-14 and are starting to get established as major political movers & shakers, but have not yet lost the freedom of action that happens at very high levels, where everything is wrapped up in countless layers of politics and taking any action becomes increasingly difficult - at the highest level, the gods themselves (PC & NPC) are almost impotent - any worthwhile enemy they _can_ kill, they've killed ages ago, so what's left are the foes they _can't_ kill - but maybe they can get some mortal heroes to do it for them... I have to say though, DMing low level is very easy and fun, at least it is in my current Conan game I'm running. Low-level 3e doesn't suit dungeon crawls too well IMO, since 3e PCs die too easy from encountering a monster only a few levels above them. Mid-level definitely seems best for classic dungeon-crawl action. At high levels combat becomes so complicated in 3e it can be a pain to run, which again encourages a change in focus away from killing things, or at least reduces the number of fights/session. [/QUOTE]
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