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DM's: what do you do with players who miss time?
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<blockquote data-quote="Lanefan" data-source="post: 6756552" data-attributes="member: 29398"><p>This, exactly. Level variance happens naturally unless you force it not to; here's just another possible reason why - though one I don't agree with. The character gets full xp for whatever it gets involved in.</p><p>I probably yell and scream at someone, as the character sheet should never have left the site where the game is played. If the player dies? I call the coroner, or the police, whichever seems appropriate.</p><p></p><p>If, as I suspect you mean, the character dies? As long as the death would quite possibly have happened even if the usual player had been there (which IME is almost always the case), so be it - it's dead. In our crew it's a known thing that if you miss a session your character(s) is(are) at the mercy of whoever ends up running it(them).</p><p></p><p>Lan-"sometimes it's a pleasant surprise to come back from GenCon and find I still have characters to play"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6756552, member: 29398"] This, exactly. Level variance happens naturally unless you force it not to; here's just another possible reason why - though one I don't agree with. The character gets full xp for whatever it gets involved in. I probably yell and scream at someone, as the character sheet should never have left the site where the game is played. If the player dies? I call the coroner, or the police, whichever seems appropriate. If, as I suspect you mean, the character dies? As long as the death would quite possibly have happened even if the usual player had been there (which IME is almost always the case), so be it - it's dead. In our crew it's a known thing that if you miss a session your character(s) is(are) at the mercy of whoever ends up running it(them). Lan-"sometimes it's a pleasant surprise to come back from GenCon and find I still have characters to play"-efan [/QUOTE]
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DM's: what do you do with players who miss time?
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