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General Tabletop Discussion
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DM's: what do you do with players who want to switch characters?
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<blockquote data-quote="Tony Vargas" data-source="post: 6757033" data-attributes="member: 996"><p>5e is arguably (I'm not sure I'm convinced by the argument, personally, but...) 'balanced' across levels, as 1e was (though in different ways, since everyone's on the same exp chart now, for instance). That is, some classes or characters may be better relative to others at low level, others at high. </p><p></p><p>If you buy into that, letting a player change characters part way through the campaign is a bad idea. </p><p></p><p>Starting at 1st may not even be out of the question. Bounded Accuracy does let a lower-level character act effectively in a higher-level party, and those first few levels go /fast/. If the party's not too far out of Apprentice tier, starting at 1st might be OK. Starting at the bottom of the current tier or top of the last wouldn't be unreasonable.</p><p></p><p>No. A 5e PC can get by without items.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6757033, member: 996"] 5e is arguably (I'm not sure I'm convinced by the argument, personally, but...) 'balanced' across levels, as 1e was (though in different ways, since everyone's on the same exp chart now, for instance). That is, some classes or characters may be better relative to others at low level, others at high. If you buy into that, letting a player change characters part way through the campaign is a bad idea. Starting at 1st may not even be out of the question. Bounded Accuracy does let a lower-level character act effectively in a higher-level party, and those first few levels go /fast/. If the party's not too far out of Apprentice tier, starting at 1st might be OK. Starting at the bottom of the current tier or top of the last wouldn't be unreasonable. No. A 5e PC can get by without items. [/QUOTE]
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DM's: what do you do with players who want to switch characters?
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