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General Tabletop Discussion
*TTRPGs General
DMs: What types of NPCs do you feature the most?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 1739251" data-attributes="member: 3146"><p>The fully statted NPCs I need most frequently are villains or opponents. Allies generally only need exact stats if they are helping the PCs in combat or if the PCs are using their help to recover or create items (can the armorsmith create a masterwork sword? Can the cleric cast remove curse, can the adept use the heal skill to treat filth fever, etc)</p><p></p><p>For soldiers, my expectations are generally as follows:</p><p></p><p>Conscripts/New Recruits:</p><p>Com 1-4, Exp 1-4, War 1, Ftr 1</p><p></p><p>Veterans:</p><p>Com 1-4/War 1-2, Exp 2-6, Exp 1-4/War 1-2, War 2-3, Ftr 2-3</p><p></p><p>Elite soldiers:</p><p>Com 1-2/War 4-5, Exp 1-2/War 4-5, War 4-6, Ftr 4-6</p><p></p><p>Champions, knights and other exceptional warrior types:</p><p>Ftr 7-12, Aristocrat 3-4/Ftr 4-8, Ftr 6/Prestige class 1-6</p><p></p><p>I prefer generic info for NPCs who are really just nameless foes to fight the PCs and specific info for NPCs with whom the PCs will interact. I can and often do make up personalities, etc for NPCs on the fly anyway but having them prepared gives me more to go on and makes it more likely that I'll do a good job.</p><p></p><p>IMO, the most important bits of info about NPCs are:</p><p>Name</p><p>Marital Status</p><p>Age</p><p>General demeanor</p><p>Goals</p><p>Alignment</p><p></p><p>(Note that this is extra information not included in normal statblocks. I generally consider statblock info to be non-negotiable. I want to be able to know what his spot and listen bonus are if a rogue is trying to sneak into his house without having to spend a few seconds calculating them. I want to be able to know if he's good at what he does (max ranks+ability bonus+skill focus) or a layabout. Etc.)</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1739251, member: 3146"] The fully statted NPCs I need most frequently are villains or opponents. Allies generally only need exact stats if they are helping the PCs in combat or if the PCs are using their help to recover or create items (can the armorsmith create a masterwork sword? Can the cleric cast remove curse, can the adept use the heal skill to treat filth fever, etc) For soldiers, my expectations are generally as follows: Conscripts/New Recruits: Com 1-4, Exp 1-4, War 1, Ftr 1 Veterans: Com 1-4/War 1-2, Exp 2-6, Exp 1-4/War 1-2, War 2-3, Ftr 2-3 Elite soldiers: Com 1-2/War 4-5, Exp 1-2/War 4-5, War 4-6, Ftr 4-6 Champions, knights and other exceptional warrior types: Ftr 7-12, Aristocrat 3-4/Ftr 4-8, Ftr 6/Prestige class 1-6 I prefer generic info for NPCs who are really just nameless foes to fight the PCs and specific info for NPCs with whom the PCs will interact. I can and often do make up personalities, etc for NPCs on the fly anyway but having them prepared gives me more to go on and makes it more likely that I'll do a good job. IMO, the most important bits of info about NPCs are: Name Marital Status Age General demeanor Goals Alignment (Note that this is extra information not included in normal statblocks. I generally consider statblock info to be non-negotiable. I want to be able to know what his spot and listen bonus are if a rogue is trying to sneak into his house without having to spend a few seconds calculating them. I want to be able to know if he's good at what he does (max ranks+ability bonus+skill focus) or a layabout. Etc.) [/QUOTE]
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DMs: What types of NPCs do you feature the most?
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