Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
DMs: What would you allow your PCs to buy?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Darkness" data-source="post: 1981429" data-attributes="member: 13"><p>If something won't hurt my campaign, whether due to rules problems or setting problems, I see little reason not to allow a PC to commission it if they can find someone who can build it (or, for common items, simply buy it).</p><p></p><p></p><p>So... I theoretically allow all of these options, except for non-magical +5 full plate, which I can't make sense of.</p><p></p><p>The following guidelines apply: <ul> <li data-xf-list-type="ul">What you can buy in a settlement depends on its size/resources. (See DMG and modify as necessary due to setting considerations.)</li> <li data-xf-list-type="ul">The more powerful (or more unusual) an item is, the less likely it is readily available. This goes especially for items whose use or creation is restricted to a certain class, alignment or race. (Except in locations where this class/alignment/race is plentiful, of course.) Something like a <em>holy avenger</em> will likely have to be commissioned almost everywhere and will often be unavailable in any case. (And not just because it costs more than 100,000 gp, that is.) If nobody in a settlement can create an item, nor can contact someone who can, you obviously can't commission it. Also, not every spellcaster of sufficient level will also have the appropriate Item Creation feat or know all required spells. This goes especially for non-Wizards. Nor will they always have enough XP to spare. Even if they fulfill all requirements, not every spellcaster will build items for just anyone.</li> <li data-xf-list-type="ul">The price may or may not vary somewhat from the PHB/DMG prices.</li> <li data-xf-list-type="ul">If an item illegal or otherwise restricted or frowned upon in the settlement, it will be either unavailable or more expensive.</li> <li data-xf-list-type="ul">Likewise, if you are wanted by the law or a second-class citizen or have some other social stigma (e.g., gnoll in Menzoberranzan, cleric of Ilmater in Zhentil Keep), expect higher prices and other difficulties.</li> <li data-xf-list-type="ul">If you can't commission, or can't afford, a certain item, it's still possible to use skills, spells or bardic lore (or pay someone to do it for you) to find out who might have such an item (or at least a similar item). Maybe you're in luck and a certain troll chieftain is reputed to have one, or a paladin known to wield a <em>holy avenger</em> went missing in a certain crypt three generations ago. Of course, such methods aren't always precise (or correct at all) and often enough, you will learn of an important detail (that the <em>holy avenger</em> is actually a short sword, say) only when you finally come across the item.</li> </ul><p>Since I'm playing in the FR, even a <em>+5 heavy fortification mithral full plate</em> (110,500 gp) is available in sufficiently large and magically powerful settlements if you're wealthy enough. You'll likely need to have it commissioned, possibly even separately for each property, and thus wait for it for a long time but them's the breaks.</p><p></p><p>Whether my PCs have enough money in the first place is an entirely different question, of course. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Darkness, post: 1981429, member: 13"] If something won't hurt my campaign, whether due to rules problems or setting problems, I see little reason not to allow a PC to commission it if they can find someone who can build it (or, for common items, simply buy it). So... I theoretically allow all of these options, except for non-magical +5 full plate, which I can't make sense of. The following guidelines apply: [list][*]What you can buy in a settlement depends on its size/resources. (See DMG and modify as necessary due to setting considerations.)[*]The more powerful (or more unusual) an item is, the less likely it is readily available. This goes especially for items whose use or creation is restricted to a certain class, alignment or race. (Except in locations where this class/alignment/race is plentiful, of course.) Something like a [i]holy avenger[/i] will likely have to be commissioned almost everywhere and will often be unavailable in any case. (And not just because it costs more than 100,000 gp, that is.) If nobody in a settlement can create an item, nor can contact someone who can, you obviously can't commission it. Also, not every spellcaster of sufficient level will also have the appropriate Item Creation feat or know all required spells. This goes especially for non-Wizards. Nor will they always have enough XP to spare. Even if they fulfill all requirements, not every spellcaster will build items for just anyone.[*]The price may or may not vary somewhat from the PHB/DMG prices.[*]If an item illegal or otherwise restricted or frowned upon in the settlement, it will be either unavailable or more expensive.[*]Likewise, if you are wanted by the law or a second-class citizen or have some other social stigma (e.g., gnoll in Menzoberranzan, cleric of Ilmater in Zhentil Keep), expect higher prices and other difficulties.[*]If you can't commission, or can't afford, a certain item, it's still possible to use skills, spells or bardic lore (or pay someone to do it for you) to find out who might have such an item (or at least a similar item). Maybe you're in luck and a certain troll chieftain is reputed to have one, or a paladin known to wield a [i]holy avenger[/i] went missing in a certain crypt three generations ago. Of course, such methods aren't always precise (or correct at all) and often enough, you will learn of an important detail (that the [i]holy avenger[/i] is actually a short sword, say) only when you finally come across the item.[/list] Since I'm playing in the FR, even a [i]+5 heavy fortification mithral full plate[/i] (110,500 gp) is available in sufficiently large and magically powerful settlements if you're wealthy enough. You'll likely need to have it commissioned, possibly even separately for each property, and thus wait for it for a long time but them's the breaks. Whether my PCs have enough money in the first place is an entirely different question, of course. :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
DMs: What would you allow your PCs to buy?
Top