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General Tabletop Discussion
*Dungeons & Dragons
DM's, what's your experience with suggested Challenge Ratings?
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<blockquote data-quote="CydKnight" data-source="post: 7059057" data-attributes="member: 6873462"><p>I think suggested CR is a decent guideline but it is going to depend a lot on the environment, the player's spells and equipment, the environment, and even the player's choices. I had a Medium to Hard fight scoped out for a group of 4 Level 4 PCs who had been rolling through everything I had been throwing at them lately without too much challenge. This fight ended with one PC dead, two NPCs dead, and one PC on his last Saving Throw before someone got to stabilize him. </p><p></p><p>When I replayed how the whole thing unfolded, it was really all on the players as they made some real head-scratching decisions. The first head-scratcher was the decision to split the party up when it was known there could be as many as 20 bad guys attacking the town and hadn't had a short rest after fighting two smaller skirmishes that put them at lowered HP and lost spell slots. Then for some reason the Wizard decides he is going to try to attack a Level 5 Bad Guy Mage with 10 henchmen all by himself because he was convinced that he could take the Boss out with Chromatic Orb (which he nearly did). Finally the Paladin decides he is just going to hide behind a bush on the far edge of town from the action for 13 rounds while the Cleric, Ranger, a High Level NPC, and a token NPC get pummeled.</p><p></p><p>So sometimes it doesn't matter what the CR is if the players do not make wise decisions.</p></blockquote><p></p>
[QUOTE="CydKnight, post: 7059057, member: 6873462"] I think suggested CR is a decent guideline but it is going to depend a lot on the environment, the player's spells and equipment, the environment, and even the player's choices. I had a Medium to Hard fight scoped out for a group of 4 Level 4 PCs who had been rolling through everything I had been throwing at them lately without too much challenge. This fight ended with one PC dead, two NPCs dead, and one PC on his last Saving Throw before someone got to stabilize him. When I replayed how the whole thing unfolded, it was really all on the players as they made some real head-scratching decisions. The first head-scratcher was the decision to split the party up when it was known there could be as many as 20 bad guys attacking the town and hadn't had a short rest after fighting two smaller skirmishes that put them at lowered HP and lost spell slots. Then for some reason the Wizard decides he is going to try to attack a Level 5 Bad Guy Mage with 10 henchmen all by himself because he was convinced that he could take the Boss out with Chromatic Orb (which he nearly did). Finally the Paladin decides he is just going to hide behind a bush on the far edge of town from the action for 13 rounds while the Cleric, Ranger, a High Level NPC, and a token NPC get pummeled. So sometimes it doesn't matter what the CR is if the players do not make wise decisions. [/QUOTE]
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DM's, what's your experience with suggested Challenge Ratings?
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